kevinflemming
Knight
You can't play on Mac, unless you use an emulator of some sort.
Are you using WinRAR? If so, switch to 7-Zip instead and you won't have any trouble extracting. 7-Zip is a better tool anyway.Rezialn said:I'm downloading from Mod DB and I can't open the archive. It is as though the file is corrupted.
What is your Prisoner Management skill? Even with 10, there is a chance that prisoners can escape as you are walking around. The longer you trek about with prisoners, the more chance they have of escaping. You can speak to the Tavern Keeper and sell them as well, if there are no Brokers.Ettenrocal said:Hello i've been...
...mod is awesome.
Qwertynus said:Is there any way to change default items such as armors being sold in my city to faction ones? Really hesitant from forming kingdom because of this.
This is a known issue, and due to be fixed (hopefully in the next update). For now, either don't start your own faction or just ignore the shops.palewarrior said:On a similar vein, I recently took a city and started my own faction. However for over 2 weeks now, the armorer has only had leather helms for sale, only leather helms ?!
It wasn't changed on purpose. It's a bug. The shops are supposed to be restocked with the equipment of whatever faction the player has chosen. If an AI faction takes over a fief, I think it works as intended (at least in my experience it does).mujadaddy said:I liked the way in original Warsword, the conquered cities kept their original faction's armor & weapons; it helps equip companions of various races. Please keep this in mind for the future, if you would.
Oh, you meant the normal swapping of equipment. I thought you were talking about the bug where the gear for sale turns into helmets and such. Ignore my previous comment.mujadaddy said:What I'm seeing is that whoever owns the city gets the "type" of Armor, Weapons & Horses. Skaven conquer Altdorf? Skaven gear. Chaos Dwarves conquer Couronne? Chaos Dwarf gear.
It makes sense, but it will eliminate gear for eliminated factions.
True for now, but they said there should be a new mercenary system in the next update where you can hire wizard troops from tarvens.mujadaddy said:Also, is the only way to actually recruit wizard-troops (Frost Maiden, Queyash, etc) to rescue them?
That's hot.Carlos de Tonkin said:True for now, but they said there should be a new mercenary system in the next update where you can hire wizard troops from tarvens.
Yeah, but don't expect to get loads of them all the time. They will be quite rare.mujadaddy said:That's hot.Carlos de Tonkin said:True for now, but they said there should be a new mercenary system in the next update where you can hire wizard troops from tarvens.
Sounds are already on the big list of things to do, but there are more important issues to combat before adding flavour stuff, really. It's a Beta, after all. I'm certain everyone knows that it needs doing at some point lol.YourStepDad said:Please add more metal sounds guys... this mod sounds so plasticky and impactless without it. Ugh. You can't have a mod with loads of plate and heavy armor and not have it, it sounds so... wrong.