The problem is that the v1.122 profiles.dat is not compatible with older versions. If you want to downgrade you'll have to delete the file. That means you'll have to recreate your multiplayer characters, though.Urist said:I got a problem now after testing 1.122.
I deinstalled Warband and redownloaded 1.113. After installing, starting the client
leads directly to a crash. No prestart menu, nothing.
Updating to 1.122 will make it work again. I just can't downgrade anymore.
I tried alot of things, complete deinstalling it, deleting key reg entry and ini under documents.
Im using 32bit Vista. Any ideas? Has anyone downgraded successfully after testing this patch?
It worked fine for me with the 1.121 patch.
mexxico said:ejnomad07 said:Why don't you have Accopany for AI lords too? It only makes sense we would want to follow them sometimes.
It can be added to AI lords too if it is suggested, we thought it can be useless.
ejnomad07 said:mexxico said:ejnomad07 said:Why don't you have Accopany for AI lords too? It only makes sense we would want to follow them sometimes.
It can be added to AI lords too if it is suggested, we thought it can be useless.
Please do. It's a very nice feature. I can follow a marshall with proper time passage without having to dance around him to get him moving or holding the spacebar and catching up.
I quickly tested through most modes and settings, no problems so far.Vornne said:Could someone else try the "Host a Game" feature, to see if it is actually bugged?
mexxico said:But currently bandit groups use same "join radius" with lords, 3 in night and 5 in day time. You are right this can be annoying in some cases and should be lowered for bandit groups like 2 in night and 3 in day time. We will examine it.
Rad said:And if we have you present here, could you please explain me something about skills? So far I don't know exactly how some things work here. For example is effect of hero's Trading completely equivalent Trading of my Jeremus for example? For example if hero has Trading 0 and Jeremus in company has Trading 3, so is it completely the same as if hero has Trading 3 and Jeremus Trading 0?
And if hero has Trading (or another party skill) at 0 and Jeremus has Trading 3 is it profitable anyhow to increase hero's Trading at 1, 2 or 3 or it is better to let it at 0 and increase Jeremus Trading further to 4 or more while Trading of hero remain 0? I would like to know it exactly how these mechanisms in game work.
ejnomad07 said:mexxico said:ejnomad07 said:Why don't you have Accopany for AI lords too? It only makes sense we would want to follow them sometimes.
It can be added to AI lords too if it is suggested, we thought it can be useless.
Please do. It's a very nice feature. I can follow a marshall with proper time passage without having to dance around him to get him moving or holding the spacebar and catching up.
It looks like path finding is improved. Its still frustrating near roads, but my initial impression is that its much better.mexxico said:Also world map pathfinding is a bit improved in 1.122. Can you test it? Is it better now?
Thanks. I guess there's something mucked up with my install...Stabbing Hobo said:I quickly tested through most modes and settings, no problems so far.
Rad said:You should write it at BugTracker. I was told they need more information.