Anthony
Knight
My idea is for a modification that features Scotland and Ireland at least, perhaps more, involving the Gaels, Norse/Danes, and Picts, and perhaps the remaining Britons and the Anglo-Saxons. Gameplay wouldn't be too much different; mostly focused on warbands duking it out, though a few major armies would be wheeling about, though they'd hopefully be too powerful a player controlled warband to engage alone.
The player would play the part of a chief or minor noble, cavorting around Ireland and Britain, raising a warband to combat the invader (or aide them, if they're allies of the Dublin/Manx Norse).
Appearance would be accurate, just to note now. No kilts. Instead, the Irish and Dal Riadans would wear long shirts with a padded coat, robes with chain or scale, and tunics with tight trousers (all of which can be skinned onto meshes already in game). Modelling would mostly be for some weapons (mostly various axes and swords) and helmets. Included on some helmets would be brat for Gaels and some Picts. A brat is a shoulder cloak, either leather or decorated with plaid. It's not protective, but a sign of status and kept them warm. It's very short, not long enough to interfere with animations.
Factions, for simplicities sake, would likely just be Gaels, Picts, Norse, and Anglo-Saxons, though Picts may be ditched in favor of Britons (or combined with Britons maybe).
I know it may not be terribly popular, but I find the region and period interesting, with events like the battle of Clontarf and such, and it just lends itself so well to the M&B style of small warbands fighting it out. Also, the historical look of all factions in the region and period is just so bad ass, and the small unit combat is great for the kind of 'hero' focus the game has, especially with the focus on heroes each culture has.
Alright;
Progress wise, there are some weapon meshes done, a shield mesh. Done by Logan, who's doing 3D modelling, and some texturing
Still need some one who can actually put stuff in game.
The player would play the part of a chief or minor noble, cavorting around Ireland and Britain, raising a warband to combat the invader (or aide them, if they're allies of the Dublin/Manx Norse).
Appearance would be accurate, just to note now. No kilts. Instead, the Irish and Dal Riadans would wear long shirts with a padded coat, robes with chain or scale, and tunics with tight trousers (all of which can be skinned onto meshes already in game). Modelling would mostly be for some weapons (mostly various axes and swords) and helmets. Included on some helmets would be brat for Gaels and some Picts. A brat is a shoulder cloak, either leather or decorated with plaid. It's not protective, but a sign of status and kept them warm. It's very short, not long enough to interfere with animations.
Factions, for simplicities sake, would likely just be Gaels, Picts, Norse, and Anglo-Saxons, though Picts may be ditched in favor of Britons (or combined with Britons maybe).
I know it may not be terribly popular, but I find the region and period interesting, with events like the battle of Clontarf and such, and it just lends itself so well to the M&B style of small warbands fighting it out. Also, the historical look of all factions in the region and period is just so bad ass, and the small unit combat is great for the kind of 'hero' focus the game has, especially with the focus on heroes each culture has.
Alright;
Progress wise, there are some weapon meshes done, a shield mesh. Done by Logan, who's doing 3D modelling, and some texturing
Still need some one who can actually put stuff in game.