KoRe said:Fietta said:Yes, Gibby has been playing NW for months and isnt considered high tier, same with me. The Native skill translates when it comes to core mechanics and switching but once you know that you'll still get punished by any decent NW player. I think people forget that even though it's only two directions, the amount of moves and meta there is on that module far exceeds that of the Native module. In Native module people just rely on basic spam in battle; in NW however, you have to use your own way of fighting to counter the opponent and use mechanics like chambers way more often then that of Native. Native players can block and feint, but cant really do much more on NW at the start. There's actually far more styles in NW than that of Native. If I never really played NW before I'd also be naive in saying how good Native players are, though I do believe they're extremely underestimated. No module is superior as they're completely different. It's like comparing The Witcher to Red dead, both open world RPG, but that's the only similarities.
NW can block two directions just as good as Native players (which is the only real individual skill that translates to NW) but the abuse of the mechanics and the unique styles and constant chambering would ultimately destroy any native player.
Native battle is obviously far more complex and tactical (so much so that theres no comparison) though and that's why theres two big styles, a battle style and a duelling style.
big true
Motthe said:Im sry, theres just no way to make this look attractive(from a competitive standpoint). I mean just look at it
how about you grab a group of friends and go try to face some decent team, maybe you will like it
also
Gibby Jr said:NW groupfights are notoriously boring to watch, but they’re a lot more fun to play than that.
Koru is right