Everyone talks a lot about the glaives on the Khan's Guard, and while it makes sense I do think there is something to be said about how unique it makes them. Take it away, and what distinguishes them from other horse archers? Not much, apart from super skills and super armour.
If I were to change them, I'd make them a lot more lightly armoured. More like the older Darkhans here.
They're still quite well armoured for horse archer cav, without being as heavy as the real melee cavalry boys. Send them into melee if you want, but they'll die quicker than you might like.
I would then take away their second quiver and give them a sword or something. Redundant considering their glaive, but eh I think its better than just leaving a quiver empty.
Finally, I'd nerf their actual bow skill. Maybe they can't see so well through those masks. Maybe their armour gets in the way. Maybe I want them to not overshadow the regular horse archer at their own thing, and instead act as a remarkable all rounder, not a master of everything.
That's how I'd do it anyway.
I disagree with this, Nobles used to be way too rare.
I believe the amount you see currently is appropriate. It may be easy for the player to abuse, but the player can abuse many things. Cultures need their Noble lines to be somewhat prominent otherwise you end up with Imperials without horseman and Battanians without archers.
Noble troops probably should have been recruited exclusively from Castles, but that's been shot down by the Devs.
Only reason I don't want noble rarity to go down is because it would affect my mod... which is designed around the assumption that the devs will not nerf current noble spawn rates.
As things are, they're too many damn nobles. They don't feel like an accent to your forces- they feel more like something you just spam when you so much as find the one village with all of them.
If they want to fix stuff, they should consider just expanding the commoner troop trees or replacing some troops. Its not hard to do and doesn't interfere with much.
Don't think they need a shield, that's kind of crossbowmen's gig, though that would make unique. They definitely could use better arrows/bow, no doubt about that.
Honestly, the way pavises work in this game are stupid, as is the way they design crossbowmen. I'd rather something like crossbows being better at actually hitting and hurting things than the average archer, while being much easier to train. Otherwise a top archer should beat a top crossbowman, power for power.
Probably the best thing to do. Fians are very strong, but they are also only true T6 infantry, so I've never considered them OP.
With cavalry being a serious threat to archers now, I don't think Fians are going to be as dominant as they used to be. They are a bit too strong in melee, and almost make Falxmen irrelevant for Battanians.
I frankly have no issue with them, if not for how easy they are to get. If rare, I'd say they feel as special and distinct as they ought to be.
Unfortunately TW did not really think out Noble lines that well. It's pretty redundant for Khuzait in particular.
Some are fine, but others are not. The Khan's Guard is well beyond the pale though imo, even in the ideal world where ranged combat is nerfed down.