eldrake said:Some progress...
I'm noticing some sort of gold fleck on these two right here.
eldrake said:Some progress...
I'm noticing some sort of gold fleck on these two right here.
Personally I love motomataru's formations (thank you both of you ) and enjoy playing any mod using them, but I find them too rigid (and often exploitable by the player ), I hope to find the time to seriously study his code and adapt it to the mod's style of combat. I have tried to hack it without understanding it, and the result was awful (these annoying bugs during battles, notably those involving Imifir or Dirim).Comrade Crimson said:I haven't played RAW2 but Brytenwalda attempted, and spears are ok in formations in that game but you still can't attack with over and under arm stabs like you can in this, you can only do underarm stabs. Spears are powerful in Brytenwalda but trying to fight with a spear outside of a formation isn't very effective or wise. In this its at least a doable option. Granted you should be sticking with your troops anyways but there's always cases where you might be separated from them for one reason or another.
Thank you.Seek n Destroy said:And now you're going above and beyond! Glad to see another mod giving spears and polearms in general some much needed love, being in a different setting gives it a different feeling and dynamics which is pretty nice to say the least. When playing FantasyWarrior's Hundred Years War mod I miss some of the combat changes from Tohlobaria that would certainly improve the experience and if I weren't so busy I'd probably make a submod.
Good luck with the mod, hopefully one day we'll get a 1.0
THAT's a big innovation, also those faces are gorgeouseldrake said:for men still changing beards, for women jewellery...
Thank you.Cokjan said:From my experience playing warband. The AI are... too dumb to use spears.
When in formation, several troops only have a single target. And, rather than keeping formation. They duel one on one and they didn't keep their distances either.
VC does it well by not having pikes because it's too long, and the overhead stab animation really helps in close combat to prevent the weapon from failing to hit
Anyways, don't forget to have fun modding! The mod's progress is still awesome.
Lornloth00 said:I was at the town of Jabba