Doublebrain
Recruit
Just because it was a currency before who the hell said its still a currency? Its ammo. If you want food as your currency then trade with bags of rice or meat or whatever. But making denars = food is just crap! There is already a quite good "food system" in the game, so why change everything when there is a much better way? And I dont want something like bottelcaps because I would never ever trade my food or anything for some useless stuff the next trader might not even accept because he dont want them either but wants food or gear, something usefull.
And scrap metal/ resources as currency? That sounds kind of stupid... I mean there is so many stuff you could call "resources". Wood, nails, metal, car wheels, oil... even water. I dont want to use for example the same "currency" to repair a car as for reinforcing a outpost or build myself a melee weapon (if this kind of crafting is in the game).
Bullets are allways bullets. There are differences in kinds of ammo but at the end its allways ammo.
And scrap metal/ resources as currency? That sounds kind of stupid... I mean there is so many stuff you could call "resources". Wood, nails, metal, car wheels, oil... even water. I dont want to use for example the same "currency" to repair a car as for reinforcing a outpost or build myself a melee weapon (if this kind of crafting is in the game).
Bullets are allways bullets. There are differences in kinds of ammo but at the end its allways ammo.