La Grandmaster said:The Reckoning AlphaTips (so READ THEM)
Thank you all for your patience, I thank each and everyone of you for your support - did not expect the forum to get this busy, 409 guests is crazy
Here it is finally
The Reckoning
Mega Link uploaded by me
https://mega.co.nz/#!ZAcjQagT!9mTTbRxZj9EiwNaI8RCZWD1HcaMoZkj5FbFpuvWvDaI
Google Drive link uploaded by semigall
https://drive.google.com/file/d/0B7UF9W41TfBFWVEzTms3aGtjLWc/view?usp=sharing
Feel free to upload mirrors if you wish. Pm me a link and ill put it in here
Please remember this is alpha and contains many bugs. I dont want to wake up to 100 PM's complaining that something doesnt work, its an alpha so you should fully expect somethings to be unfinished. But many things do work, and it can be a whole lot of fun at times.
- If anyone's having a blue overlay over everything, turn off depth effects. Change antialiasing mode, this is easily fixed
- If you get a runtime error, try ticking load textures on demand on the warband configuration menu.
- Play in DirectX9 if you get bumpmap error
- If you start with no ammo, switch weapons with the mousewheel and your gun will reload (a small bug i am currently working)
- Aim to get your firearms skill up, so devote points to agility and weapons master. Ironflesh is as useful as always. Focus on these two skill early game.
- Take the start up quest as its different from native and introduces you to some of the new features. Also there is a big payout in it, if you get far enough. Also it can be pretty fun to do.
- Aiming with a weapons is useful, you can aim with either left shift key or Q.
- Infected animals are a hell of a lot more dangerous than they sound - beware!
- Shotguns (one of the starting weapons) are only really useful at close range, so try and get an alternative longer ranged weapon if you wish to use them.
Enjoy!
Donate to the mod!
Click the above button (picture) to donate! I have spent well over a year on this project now, all done in my free time. Any contributions would be gladly accepted and those who do contribute will receive a special thank you and shout-out in the actual mod when it is released. I also occasionally need testing of the odd feature so if you have donated and would be interested in testing send me a pm.
The Reckoning
"The year is 2019, five years since a fatal virus wiped out much of the human population.
Anarchy has been set upon the world.
Packs of the infected roam the countryside and the cities.
The last remnants of mankind struggle to survive"
"The year is 2019, five years since a fatal virus wiped out much of the human population.
Anarchy has been set upon the world.
Packs of the infected roam the countryside and the cities.
The last remnants of mankind struggle to survive"
THE RECKONING
The reckoning is a single player mod for mount and blade warband. It is set in a post apocalyptic world where a strain of virus has wiped out most of civilisation. Surviving in this world is tough, packs of the undead roam the streets and gangs rob and murder the weak. The mod is set in southern USA and features various factions, these factions goals range from merely surviving... to setting up an entirely new United States.
FEATURES
- Bands of the undead, loads of guns and all the other standard features you'd expect in an apocalyptic mod.
- No more villages!! Instead villages have been replaced with Points of Interest, these can range from a crashed plain to an abandoned farm. At Points of Interest players can scavenge for "resources". These resources can the be taken into town and exchanged for gold or troops.
- Drivable vehicles - certain vehicles (such as pickup trucks) can carry troops on the back who will aim and fire as you drive around
- Much smaller, more intimate battles. Parties will not field 100+ troops as they do in native. Average faction partys will consist of between 20 - 40 men. Random battles will not be fought in bland muddy textured randomly generated "fields", they will be fought in custom made scenes - e.g a crossroads, an interstate highway, a forest, a gas station
- Players will have to make various decisions during the game and these decisions will affect they're gameplay. Think the karma/reputation system in fallout. An example of this in action is when the players have won a battle they have a choice of what to do with the dead - will you bury them (gain honour), leave them (neutral) or.... loot the bodies and then cut them all into little pieces (gain reputation). This is completely separate from native's honour system. Ill explain this in more detail when the coding has advanced more.
- Sniping (actually zooming in) and many, many more features
Planned factions
THE INFECTED/UNDEAD
- The infected are a unplayable faction, they will start with a large proportion of the map under their control, however they will not function as a typical faction. They will be set up so that their presence declines as they game proceeds. As the other factions will take their territory.
Major Factions
- THE UNITED STATES ARMY
- Led by Colonel Garret
- The remains of the U.S Army, they have been attempting to return law and order to USA but are failing and they're influence is gradually decreasing. They are bitter enemies with...
- THE NEW CONFEDERACY
- Led by President Samuel MaCarthur
- Created soon after the fall of the U.S, The new Confederacy plans to set a Confederate States of America.... at any costs. Growing in power and influence they are a faction not to be crossed. At constant war with the US Army
Minor Factions
- The Bennet Clan
- Redknecks, The Bennet Clan are a matriarchal family led by Margeret "Mags" Bennet
- The Aryan Brotherhood
- White Supremecists, inner city gang
- Los Vatos
- Hispanic inner city gang
AND MANY MORE TO COME
- The infected are a unplayable faction, they will start with a large proportion of the map under their control, however they will not function as a typical faction. They will be set up so that their presence declines as they game proceeds. As the other factions will take their territory.
Major Factions
- THE UNITED STATES ARMY
- Led by Colonel Garret
- The remains of the U.S Army, they have been attempting to return law and order to USA but are failing and they're influence is gradually decreasing. They are bitter enemies with...
- THE NEW CONFEDERACY
- Led by President Samuel MaCarthur
- Created soon after the fall of the U.S, The new Confederacy plans to set a Confederate States of America.... at any costs. Growing in power and influence they are a faction not to be crossed. At constant war with the US Army
Minor Factions
- The Bennet Clan
- Redknecks, The Bennet Clan are a matriarchal family led by Margeret "Mags" Bennet
- The Aryan Brotherhood
- White Supremecists, inner city gang
- Hispanic inner city gang
AND MANY MORE TO COME
And here's what you all want screenshots
NEWEST SCREENSHOTS
New graphics
http://forums.taleworlds.com/index.php/topic,271193.msg6931911.html#msg6931911
http://forums.taleworlds.com/index.php/topic,271193.msg6940371.html#msg6940371
Drivable Vehicles
http://forums.taleworlds.com/index.php/topic,271193.msg6738808.html#msg6738808
New Cover System for random battles
http://forums.taleworlds.com/index.php/topic,271193.msg6774847.html#msg6774847
Sewer City
http://forums.taleworlds.com/index.php/topic,271193.msg6794133.html#msg6794133
Daisy-May Town (Town on top of an abandoned Paddle Steamer Ship)
http://forums.taleworlds.com/index.php/topic,271193.msg6721576.html#msg6721576
Zombie Females
http://forums.taleworlds.com/index.php/topic,271193.msg6547873/topicseen.html#msg6547873
Children
http://forums.taleworlds.com/index.php/topic,271193.msg6767195.html#msg6767195
Drifter's Bay (Coastal town On stilts)
http://forums.taleworlds.com/index.php/topic,271193.msg6727168.html#msg6727168
Beached Cargo Vessel
http://forums.taleworlds.com/index.php/topic,271193.msg6696326.html#msg6696326
Farmhouse
http://forums.taleworlds.com/index.php/topic,271193.msg6693103.html#msg6693103
New Females
http://forums.taleworlds.com/index.php/topic,271193.msg6532682/topicseen.html#msg6532682
Zombie Dogs
http://forums.taleworlds.com/index.php/topic,271193.msg6638720.html#msg6638720
Gators Valley Village
http://forums.taleworlds.com/index.php/topic,271193.msg6688773.html#msg6688773
Little Hope Village
http://forums.taleworlds.com/index.php/topic,271193.msg6635417.html#msg6635417
OLD SCREEN SHOTS
City pics
Rural Pics (also show a variety of outfits)
3/5/2013 - Early zombie horde
http://forums.taleworlds.com/index.php/topic,271193.msg6486670.html#msg6486670
4/5/2013 - SWAT/Army troops
http://forums.taleworlds.com/index.php/topic,271193.msg6492212.html#msg6492212
4/5/2013 - Random traders/civilians
http://forums.taleworlds.com/index.php/topic,271193.msg6492212.html#msg6492212
5/5/2013 - Aryan Brotherhood troops (White Supremacists)
http://forums.taleworlds.com/index.php/topic,271193.msg6497497.html#msg6497497
9/5/2013 - Vehicle Props
http://forums.taleworlds.com/index.php/topic,271193.msg6504688.html#msg6504688
9/5/2013 - Explosive Rounds in action
http://forums.taleworlds.com/index.php/topic,271193.msg6504688.html#msg6504688
16/5/2013 - The US Army Faction troops
http://forums.taleworlds.com/index.php/topic,271193.msg6520022.html#msg6520022
20/5/2013 - Highway & City Scene
http://forums.taleworlds.com/index.php/topic,271193.msg6528927.html#msg6528927
And finally if anyone is willing to help it would be much appreciated. I've done alot of the stuff on my own but I have the following people to thank for supplying me with some resources
NON OSP
- Nemeruis, allowed me to use some of his items from his zombieeee mp mod
OSPs
Many, many thanks to the TLD team for various resources taken from The Last Days Mod
Shredzorz - brilliant lifeless osp pack
-IYI-O-R-T- - steampunk pack
NaglFaar - Modern scene props
Johao - tavern props
Renkoo - dutch buildings (retextured by me)
Lucke189 - for his beautiful ww1 weapons
Dain Ironfoot - 18th century uniforms (retextured by me)
HokieBT - clothing (completely redone/retextured)
Moss - minimalist hud
barf - female face meshes & textures
Iboltax - male faces
Jaymosuke - new hairs
xenoargh - various things from blood and steel osp
Colonel_Ryan - CMW OSP
Also note this credits list is not complete, it is an ongoing process
- Nemeruis, allowed me to use some of his items from his zombieeee mp mod
OSPs
Many, many thanks to the TLD team for various resources taken from The Last Days Mod
Shredzorz - brilliant lifeless osp pack
-IYI-O-R-T- - steampunk pack
NaglFaar - Modern scene props
Johao - tavern props
Renkoo - dutch buildings (retextured by me)
Lucke189 - for his beautiful ww1 weapons
Dain Ironfoot - 18th century uniforms (retextured by me)
HokieBT - clothing (completely redone/retextured)
Moss - minimalist hud
barf - female face meshes & textures
Iboltax - male faces
Jaymosuke - new hairs
xenoargh - various things from blood and steel osp
Colonel_Ryan - CMW OSP
Also note this credits list is not complete, it is an ongoing process