Well title basically says it all, crossbows got ****ed IMO.
Overall people wanted a nerf for crossbows as they were almost aimbots and did high amounts of damage.
Now they are just straight-up worse than bows IMO. Flick shots are basically impossible as the accuracy penalty you get for moving around is rather large which makes shooting cavalry RNG based. Then they fixed the "bug" that you can crouch during reloading which is a big nerf.
So now you cannot hide behind cover and shoot by crouching, but now when you pan around for getting out of cover you have a large accuracy penalty.
Compared to the Fian bows they only have the advantage of kick-shots now, as Fians can do flick shots, have the same range, and basically the same damage.
I think there are 4 parameters that you can tweak for crossbows;
- crouching during reloading
- flick inaccuracy
- kick shots
- aim time
Kick shots are quite satisfying for the archer but very frustrating for the inf player. Personally, I think it would be a good balance if kick shots get removed and crouching during reloading gets added. This gives a unique edge to the crossbow and removes something very frustrating for infantry players who already have to deal with plenty ****.
Or make kick shots way harder.
Also, I wouldn't mind a longer aim time but less time to reach accuracy. Maybe in combination with a lesser penalty for flicking.
Anyways that is my opinion which no one asked for.
Overall people wanted a nerf for crossbows as they were almost aimbots and did high amounts of damage.
Now they are just straight-up worse than bows IMO. Flick shots are basically impossible as the accuracy penalty you get for moving around is rather large which makes shooting cavalry RNG based. Then they fixed the "bug" that you can crouch during reloading which is a big nerf.
So now you cannot hide behind cover and shoot by crouching, but now when you pan around for getting out of cover you have a large accuracy penalty.
Compared to the Fian bows they only have the advantage of kick-shots now, as Fians can do flick shots, have the same range, and basically the same damage.
I think there are 4 parameters that you can tweak for crossbows;
- crouching during reloading
- flick inaccuracy
- kick shots
- aim time
Kick shots are quite satisfying for the archer but very frustrating for the inf player. Personally, I think it would be a good balance if kick shots get removed and crouching during reloading gets added. This gives a unique edge to the crossbow and removes something very frustrating for infantry players who already have to deal with plenty ****.
Or make kick shots way harder.
Also, I wouldn't mind a longer aim time but less time to reach accuracy. Maybe in combination with a lesser penalty for flicking.
Anyways that is my opinion which no one asked for.