Since Bannerlord dropped into early access the initial player base has seen some serious degradation which is normal to a certain extent specially for EA. For those interested in the numbers it went from 175k peak players daily to about 25k and 3-4 top played game on steam to 27th at the time of this post. Anybody who has played for any amount of time will have discovered the broken perks, lack of good loot, impotent leveling system, and crazy economy. Once you realize this it makes it difficult to want to continue to play and explore the game. As players we always don't see the problems that are under the hood and the major code issues that there are no simple remedies to, but to continue to keep a healthy player base these areas seriously need to be addressed sooner rather then later.
1. Perks - Implementation of perks has been painfully slow and it would be nice to see a little more focus and expediency in this area. This is probably one of the biggest issues why players stop playing from looking at the different threads.
2. Leveling System - The attribute system is trash and was far better in Warband, this really isn't a good system and needs to be retooled. If you are out of ideas on this I would look at the following improvements:
Attributes should do crap - Attribute points should have more of an impact for example vigor should improve weapon damage and hit points, endurance speed and stamina, intelligence overall learning speed, control should improve accuracy. Now these don't have to be large improvements but having them just improve your learning speed and cap is not good. If a player makes a 7' foot giant with 10 vigor he isn't any tougher or stronger then a 5' foot midget with 1 vigor and that is what makes the attribute system stupid.
Attribute points - We need more of these, 1 every 4 levels is not cutting it especially if they actually start to do something worth while.
NPC attributes - I have only seen skill points for NPCs, if attributes do get fixed they will need these.
3. Economy - While there are some excellent ideas in the game there are some crazy valuation and the balance just is not there. Also trade goods should be more distinct for each culture of the map for example there should be spices in the South which there are none. The price of some of the gear is ridiculous and just does not add up, when you have a peace of armor that cost 600k that many of your elites where what this does it make your troops look badass and the player and his companions look like a bunch of vagabonds.
4. Loot and Stores - Loot is a joke and the good stuff that elite troops and lords wear don't show up as loot or options to buy in stores. If by some miracle they do show up they are so overpriced that they will never get bought. I played as and Aserai character who reached clan tier 5 but yet none of the elite Mameluke or Faris Vanguard helmets or armor showed up in the stores. Also full horse armor is rarely ever seen in the stores as well.
5. Diplomacy - I know this is something being worked on, but factions should not declare war with another faction if they are already at war. This just make the game feel like a brainless Ai ruler is running the show.
6. Infantry Combat - Infantry combat especially collision is broken, horses can ride through formations like nothing, and when melee troops fight it looks silly when they speed up like Benny Hen and look like a mosh pit in fast forward. Well trained infantry formations should require tactics to break and not just horse archers.
7. Combat Balance - Accuracy for horse archers should be reduce a bit, currently I can take a full army of horse archers and just hit F1 F3 and go have dinner and come back to a landslide victory with only a few casualties. The cheese is thick!
I don't claim to right and maybe my opinion is wrong, but what I do know is I care about TW and them being successfully post EA.
1. Perks - Implementation of perks has been painfully slow and it would be nice to see a little more focus and expediency in this area. This is probably one of the biggest issues why players stop playing from looking at the different threads.
2. Leveling System - The attribute system is trash and was far better in Warband, this really isn't a good system and needs to be retooled. If you are out of ideas on this I would look at the following improvements:
Attributes should do crap - Attribute points should have more of an impact for example vigor should improve weapon damage and hit points, endurance speed and stamina, intelligence overall learning speed, control should improve accuracy. Now these don't have to be large improvements but having them just improve your learning speed and cap is not good. If a player makes a 7' foot giant with 10 vigor he isn't any tougher or stronger then a 5' foot midget with 1 vigor and that is what makes the attribute system stupid.
Attribute points - We need more of these, 1 every 4 levels is not cutting it especially if they actually start to do something worth while.
NPC attributes - I have only seen skill points for NPCs, if attributes do get fixed they will need these.
3. Economy - While there are some excellent ideas in the game there are some crazy valuation and the balance just is not there. Also trade goods should be more distinct for each culture of the map for example there should be spices in the South which there are none. The price of some of the gear is ridiculous and just does not add up, when you have a peace of armor that cost 600k that many of your elites where what this does it make your troops look badass and the player and his companions look like a bunch of vagabonds.
4. Loot and Stores - Loot is a joke and the good stuff that elite troops and lords wear don't show up as loot or options to buy in stores. If by some miracle they do show up they are so overpriced that they will never get bought. I played as and Aserai character who reached clan tier 5 but yet none of the elite Mameluke or Faris Vanguard helmets or armor showed up in the stores. Also full horse armor is rarely ever seen in the stores as well.
5. Diplomacy - I know this is something being worked on, but factions should not declare war with another faction if they are already at war. This just make the game feel like a brainless Ai ruler is running the show.
6. Infantry Combat - Infantry combat especially collision is broken, horses can ride through formations like nothing, and when melee troops fight it looks silly when they speed up like Benny Hen and look like a mosh pit in fast forward. Well trained infantry formations should require tactics to break and not just horse archers.
7. Combat Balance - Accuracy for horse archers should be reduce a bit, currently I can take a full army of horse archers and just hit F1 F3 and go have dinner and come back to a landslide victory with only a few casualties. The cheese is thick!
I don't claim to right and maybe my opinion is wrong, but what I do know is I care about TW and them being successfully post EA.
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