Talon
Sergeant Knight
SWUP lite is for M&B version 1.011. It replaces weapon_meshes1.brf with updated models using the newest native textures to replace the ancient ones.
Get it here:
To install just drop the unzipped file into your CommonRes folder, confirm overwrite, and you're good to go.
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The low poly weapons models make the game easily playable for most people. But I have found that my system can handle many more. I also find myself a little disappointed at the look of many of the weapons (Let the A-man not take offense). And we know through the many mods that they can look better.
I think that we (I include myself in this) should create a mod that replaces the weapons BRF with upgraded models and textures that can easily be used by all modders (or just players) as a standard Upgraded Weapons Package to replace the native models.
This can be done easily and quickly with enough contributors. So, I propose that we divide the BRF into sections of 5 or 10 models a piece, distribute the responsibility among us, and blow through 'em. I will coordinate if no one else is willing, and I will do my share of models and textures.
Post here if you are among the willing.
------------
This is not designed as a module, but as a direct replacement of BRFs in Mount&Blade/CommonRes. It would be a good idea to back up weapon_meshes1.brf before installing.
Be sure to put DDS files in Mount&Blade/Textures
------------
*=model and fixture finished in game ready to go
*=model finished by modeler and ready for processing
*= in the current release
Section 1 The PopeDONE
Package
Steel Pick*
Iron Hammer*
Rusty Pick*
Mace Pear*
Section 2 Makrond
Winged Mace
Double Head Axe* talon/makrond/james pic
Iron Axe
Indian Axe
Bardiche
Section 3 James
Voulge*
Scythe
Glaive*
Military Fork
Battle Fork
Section 4 James
Pitch Fork
Trident
Pole Axe*
Pole Hammer
Fighting Axe* stoned-dude
Section 5 stoned-dude DONE
Battle Axe*pic
Great Axe*pic
War Axe*pic
Hatchet*
Sickle*
Section 6 Talon
Mace Morning Star
Spiked Mace*
Club*
Spiked Club*
Sledgehammer
Section 7 stoned-dude DONE
Spear*pic
Pike*pic
Wooden Staff[*pic
Quarter Staff*pic
Iron Staff*pic
Section 8 Talon DONE
Lance Double Head* pic
Joust of Peace* pic
Jousting Lance* pic
Heavy Lance* pic
Cartridge_a
Section 9 TalonDONE
Peasant Knife*
Cleaver*
Khyber Knife* pic
Dagger* pic
Practice Sword* pic
Section 10 Tuckles
Heavy Practice Sword*
Falcion*James
Scimeter*talon
Shashqa*pic
Bastard Sword* pic
Section 11 Deahran
Bastard Sword_b
Long Sword
Long Sword_b*talon
Viking Sword*
Broad Sword*
Special Section 12 Tuckles
Scabbard Dagger*talon
Scabbard Falcion
Scabbard Scimeter
Scabbard Shashqa
Scabbard Bastard Sword*talon/tuckles
Special Section 13 Deahran
Scabbard Bastard Sword_b
Scabbard Long Sword_a
Scabbard Long Sword_b
Scabbard Viking Sword
Scabbard Broad Sword
There would not necassarily need to be a vast increase of faces, but some of the shapes could be represented more accurately, and all of the textures can be improved, with photos when possible.
All textures should include Alpha channels if you know how.
Talon
Get it here:
To install just drop the unzipped file into your CommonRes folder, confirm overwrite, and you're good to go.
----------------------
---------------------------------------------------
The low poly weapons models make the game easily playable for most people. But I have found that my system can handle many more. I also find myself a little disappointed at the look of many of the weapons (Let the A-man not take offense). And we know through the many mods that they can look better.
I think that we (I include myself in this) should create a mod that replaces the weapons BRF with upgraded models and textures that can easily be used by all modders (or just players) as a standard Upgraded Weapons Package to replace the native models.
This can be done easily and quickly with enough contributors. So, I propose that we divide the BRF into sections of 5 or 10 models a piece, distribute the responsibility among us, and blow through 'em. I will coordinate if no one else is willing, and I will do my share of models and textures.
Post here if you are among the willing.
------------
This is not designed as a module, but as a direct replacement of BRFs in Mount&Blade/CommonRes. It would be a good idea to back up weapon_meshes1.brf before installing.
Be sure to put DDS files in Mount&Blade/Textures
------------
*=model and fixture finished in game ready to go
*=model finished by modeler and ready for processing
*= in the current release
Section 1 The PopeDONE
Package
Steel Pick*
Iron Hammer*
Rusty Pick*
Mace Pear*
Section 2 Makrond
Winged Mace
Double Head Axe* talon/makrond/james pic
Iron Axe
Indian Axe
Bardiche
Section 3 James
Voulge*
Scythe
Glaive*
Military Fork
Battle Fork
Section 4 James
Pitch Fork
Trident
Pole Axe*
Pole Hammer
Fighting Axe* stoned-dude
Section 5 stoned-dude DONE
Battle Axe*pic
Great Axe*pic
War Axe*pic
Hatchet*
Sickle*
Section 6 Talon
Mace Morning Star
Spiked Mace*
Club*
Spiked Club*
Sledgehammer
Section 7 stoned-dude DONE
Spear*pic
Pike*pic
Wooden Staff[*pic
Quarter Staff*pic
Iron Staff*pic
Section 8 Talon DONE
Lance Double Head* pic
Joust of Peace* pic
Jousting Lance* pic
Heavy Lance* pic
Cartridge_a
Section 9 TalonDONE
Peasant Knife*
Cleaver*
Khyber Knife* pic
Dagger* pic
Practice Sword* pic
Section 10 Tuckles
Heavy Practice Sword*
Falcion*James
Scimeter*talon
Shashqa*pic
Bastard Sword* pic
Section 11 Deahran
Bastard Sword_b
Long Sword
Long Sword_b*talon
Viking Sword*
Broad Sword*
Special Section 12 Tuckles
Scabbard Dagger*talon
Scabbard Falcion
Scabbard Scimeter
Scabbard Shashqa
Scabbard Bastard Sword*talon/tuckles
Special Section 13 Deahran
Scabbard Bastard Sword_b
Scabbard Long Sword_a
Scabbard Long Sword_b
Scabbard Viking Sword
Scabbard Broad Sword
There would not necassarily need to be a vast increase of faces, but some of the shapes could be represented more accurately, and all of the textures can be improved, with photos when possible.
All textures should include Alpha channels if you know how.
Talon