Being unable to influence your spouse. I went to -1 upon marrying her, and consequently have no ability to raise it whatsoever -- she refuses to even play board games. Ouch.
That's a very realistic feature, I'm impressed!
Being unable to influence your spouse. I went to -1 upon marrying her, and consequently have no ability to raise it whatsoever -- she refuses to even play board games. Ouch.
I got 256 hours played in the single player. It needs features adding but its not unplayable. I use one mod bannerpeasants.There Are Mods to fix all or the vast majority of these issues. Unfortunately we are reliant on the modding community as the game is incomplete, and not playable in its vanilla form.
If you have your Kingdom that must make for some frustrating game play. I spent a whole weekend reloading saved games firstly because the dragon banner quest times out forcing me to backtrack and prepare for departing my kingdom. After that spending another day chewing my keyboard in frustration when lords with 60+ relations leave you completely randomly. These are critical parts of the game which frankly leave it broken until the devs address it. If there were not mods to deal with these issues in a balanced way I'd be playing something else.I got 256 hours played in the single player. It needs features adding but its not unplayable. I use one mod bannerpeasants.
If you have your Kingdom that must make for some frustrating game play. I spent a whole weekend reloading saved games firstly because the dragon banner quest times out forcing me to backtrack and prepare for departing my kingdom. After that spending another day chewing my keyboard in frustration when lords with 60+ relations leave you completely randomly. These are critical parts of the game which frankly leave it broken until the devs address it. If there were not mods to deal with these issues in a balanced way I'd be playing something else.
That aside I certainly dont miss the mind numbing grind to training garrison troops vs looters and such before discovering improved garrisons.
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Kingdoms a hard to maintain for sure. I have failed to keep one together long term and beheading seems the only way forward for me. They will fix this in future updates. In 256 hours I have had 6 campaigns of different levels of success . The problem being features things to do. The fact the family don't really play a part as you can do everything in one life time . so I have been starting another game with each major update and still run into the same problem. I do think there is going to be more to do and more family intrigue to keep things going.
That's always the problem with mods diplomacy mods are pretty essential. Others remove or soften some of the grind. Only the player knows where they need to draw the line. If the vanilla game in its current form wasnt such a mess I'd probably only be using a couple of modsYes there are mods like Fight Together (also mandatory for me) but the problem is you use too many of these mods and you have a totally un-calibrated game. Its like adding all sorts of new rules to Chess "Super Queeens!" and "Leaping Kings!" -yes it may work but does it upset the balance of the game? We pay for a fun hopefully somewhat tuned strategy game that makes sense - even if on only a basic level.