eloh1m
Different suggestions, tipps and misc...
1. You can't drag dead bodies (especially Smith& Merchants) - so it don't make sense to kill one of them and take their place. I mean it's pretty obvious you're not a bot if you're standing over a corpse, especially if you're dressed like him :b
2. Why don't guards weapons dissapear when sheated? I think it's pretty unfair, cause Assassins can hide in any crowd where guards can't... also (read next one)
3. Assassins see everyones names (except for enemy faction; by which I mean the guards), which makes it super easy to pick up guards disguised as peasants (more to that later). How come guards can only see fellow guards names? I think that makes the game a little bit unbalanced.
4. I think the Pistol is Overpowered! It can kill everyone in 1 shot, you can reload it while running, it dissapears when you sheat it, it reloads and aims fairly fast, got a fair amount of ammo, you don't get your hands bloody... I think Pistol isn't neccesary in this mod, sorry guys :b
4.1 If you intend to keep the Pistol, why don't you give it to the guards as well? Guards can only pick them up if dropped by a dead Assassin.
5. Any Assassin can outrun a guard, except if he's carrying a 2 handed weapon and 3 books, which makes it almost impossible for guards to catch Assassins...
6. Can you make like some force-switch for players to switch teams each map? Around 75% (that's an approcimate estimate, may be even higher) of players stay spectator until they can join the Assassins... and c'mon guys, it's fun playing Guard one round or even two in a row, but I don't want to play Guard all the time... really....
That was it :b
Wenn ihr eine Deutsche Übersetzung von dem Zeug wollt empfehle ich euch GoogleTranslate oder so; oder fragt wenn ihr mich Ingame seht (Act4)...
Serz...
Gute Mod Patte!
1. You can't drag dead bodies (especially Smith& Merchants) - so it don't make sense to kill one of them and take their place. I mean it's pretty obvious you're not a bot if you're standing over a corpse, especially if you're dressed like him :b
2. Why don't guards weapons dissapear when sheated? I think it's pretty unfair, cause Assassins can hide in any crowd where guards can't... also (read next one)
3. Assassins see everyones names (except for enemy faction; by which I mean the guards), which makes it super easy to pick up guards disguised as peasants (more to that later). How come guards can only see fellow guards names? I think that makes the game a little bit unbalanced.
4. I think the Pistol is Overpowered! It can kill everyone in 1 shot, you can reload it while running, it dissapears when you sheat it, it reloads and aims fairly fast, got a fair amount of ammo, you don't get your hands bloody... I think Pistol isn't neccesary in this mod, sorry guys :b
4.1 If you intend to keep the Pistol, why don't you give it to the guards as well? Guards can only pick them up if dropped by a dead Assassin.
5. Any Assassin can outrun a guard, except if he's carrying a 2 handed weapon and 3 books, which makes it almost impossible for guards to catch Assassins...
6. Can you make like some force-switch for players to switch teams each map? Around 75% (that's an approcimate estimate, may be even higher) of players stay spectator until they can join the Assassins... and c'mon guys, it's fun playing Guard one round or even two in a row, but I don't want to play Guard all the time... really....
That was it :b
Wenn ihr eine Deutsche Übersetzung von dem Zeug wollt empfehle ich euch GoogleTranslate oder so; oder fragt wenn ihr mich Ingame seht (Act4)...
Serz...
Gute Mod Patte!