If drunks go after you only if you did something bad, it may be even better and connected to the rest of the game world. Purely random attacks are not that fun and don't make sense in the game world. Or assassins saying "Lord Butter sends his regards".For me, at least,
No to belligerent drunks: bcz it is being done - predictable - repetetive - it also unpleasant for one who not search for that kind of event. Also feast too.
Yes to other undone events and other rpg elements...
I had a feeling that even if there are RPG fans in the dev team, they would simply not be listened to by the committee of decision makers, who steered the game in the current direction on purpose. You can get to make a 10 minute pitch about putting more events in taverns, only to get a straight no from someone who is not interested any more in the game and wants to make space games now.You may be right but my strong suspicion is that very few devs play rpgs and they don't understand what makes a good one. That's why we get so many bass ackwards decisions, and ofc they're aiming at console players so they think that market doesn't care about rpg elements.