Currently recruiting other clans into your kingdom is ridiculously expensive and I can't imagine how this is supposed to be fun. It's not like money is hard to make, but I'm sitting with 2 million denars in the bank yet nobody I speak to is willing to join my kingdom, saying I don't have enough money to convince them. Are you serious? It should not cost 2 million to recruit clans, even people who are enemies with their liege and friends with me are unwilling to speak with me. I'm not buying their fiefs, I should not be spending this much. In fact, if someone is rich and have fiefs, I should not have to give them much money at all unless they're greedy. Please overhaul this system to allow for the AI to make intelligent decisions based off kingdom strength, their relationship with their liege, your personality and reputation, and seriously tone down how much money is needed to recruit them. I know that the persuasion minigame takes some of this into account, but its very lackluster and still RNG. Warband didn't even ask for money and relied on your persuasion skill + aforementioned things, plus it allowed for RP with your promises. It was much better. I don't mind spending money but the asking price and minimum to barter is just absurd. I have a kingdom with 12000 combat strength - this should be my bartering chip, with money a cherry on top or damn, why not make it so we can bribe greedy lords, offer people fiefs, promise them land and conquest?