Artyem said:Can you still switch a musket using these animation to a melee mode and have them function like they're attached to the right hand? Or is an item attached to the left hand restricted to special animations?
Yes. The way weapon switching works is you define 2 weapons, 1 is the firearm the other is the melee weapon. You also have to give the model for each weapon. That model is usually the same but you can have one for the left hand and one for the right. So the shooting animations are on the left hand and the melee animations can be the old ones on the right.