We need minimodders first.SeanBeansShako said:Can we open a thread to post research information and put up example images of stuff that can be put into the game in mini-mods?
Great to hear you like it !Kurien said:Hello all,
After playing around with this mod for a week, I have to say content wise, it is the best "M&B English" mod availible at the moment.The sheer amount of custom content is staggering, not only is there new item meshes but the gameplay mechanics has been altered so much so that it almost feels like it's another game altogether.
(However... as always there is a "But" =_=)
The scripts used is both so innovative and intuitive that is fits the time period perfectly but without a good visual aspect to compliment those pages of script it holds the mod back so much more.
Sincerely
Frustrated at 1805
Skyrim has a team of hundrerds of talented people. That's the reason they can make both quality & performance.But! This mod is too broken, the medium which you used is so limited both graphics and resource wise that it simply cannot support the meshes/textures which you've imported. This results in having to lowerr graphics settings to a point where it is simply unacceptable just to be able to play this mod for 30 minutes without facing a CTD (Rigs able to run Skyrim on ultra settings forced to run M&B on 189% graphics efficiency settings).
M&B however doesn't have. So in fact the engine limits us to create ultra high quality and performance.
For example the LOD's. LOD's are versions of a model, but with lesser polygons. So a uniform close to you has 200 polygons, 200 meters from you results in 50 polygons e.g.
The problem is I cannot make LOD's for buildings, horses, scene props et cetera. Talk to the developers for this.
The bug about silver ingots is added to the list. But I am not sure about: "textures conflicts in towns e.g. "Certinje Boulevard".There are meshes missing e.g. "silver ingots", textures conflicts in towns e.g. "Certinje Boulevard", game log being too short e.g. Locations only go to "S" consequently unable to find towns/villages alphabetically after "S" and so many more strange and unknown bugs which cause CTD that it makes this promising game into short and frustrating 30 minute sessions.
Please Port this mod to Warband. I understand that it is a difficult long and arduous task however "M&B" no longer has the ability to support the amount of content this mod brings to the table.
What causes texture conflicts? This bug "Locations only go to "S" consequently unable to find towns/villages alphabetically after S" is a bug from version I, which nobody got managed to fix it. If you get CTD's, lower your settings.