Dantelh
I agree Perisno is better. It has a fantasy feeling and setting not found in many games.
Cerber said:I suppose this is assuming we won't be preoccupied with Bannerlord 2-3 years from now when I'd expect that would be released
Leonion said:Different patches?
It used to be something around 1 or 2, then I increased it to 10-15 (depending en economy settings in Diplomacy part of the mod). Then added alternative conditions such as high honor or renown, though I don't think the last part made it to the last version of Perisno 0.8.
hipp522 said:On a similar note, I would like to try a playthrough where the zann never invade, because their predictability can be tiresome. Has anyone else tried this? And what faction reigns supreme with no zann? Maybe once I become king of all perisno I will let the zann invade as a controlled experiment.
Dantelh said:hipp522 said:On a similar note, I would like to try a playthrough where the zann never invade, because their predictability can be tiresome. Has anyone else tried this? And what faction reigns supreme with no zann? Maybe once I become king of all perisno I will let the zann invade as a controlled experiment.
Drahara usually overtake the Reich in a surprising turn of events when they make peace with Hakkon. The Kuu-lan often lose all but their city, with little change though many raids from Hakkon. Bahkal are a mix of getting wiped out, remaining neutral, or rarely taking some land. Sut are overtaken by the Reich. Tolrania is a big mix, with the player really having an impact over there. Elintor are so-so, eventually taking one or two Hakkon castles and the Geldar, probably the tribes given enough days. Maccavia are often going back and forth with the Vallahir, usually wining, sometimes fighting the Reich. Falcons can go many ways. Dwarves either die out or overtake inner Hakkon. Cretas are Cretas, doing nothing useful and waiting to be taken by the player.
That's often what I notice from every game, especially when the Zann are set a few hundred days ahead. I may have missed a faction.
This i so true i laughed.hipp522 said:Dantelh said:hipp522 said:On a similar note, I would like to try a playthrough where the zann never invade, because their predictability can be tiresome. Has anyone else tried this? And what faction reigns supreme with no zann? Maybe once I become king of all perisno I will let the zann invade as a controlled experiment.
Drahara usually overtake the Reich in a surprising turn of events when they make peace with Hakkon. The Kuu-lan often lose all but their city, with little change though many raids from Hakkon. Bahkal are a mix of getting wiped out, remaining neutral, or rarely taking some land. Sut are overtaken by the Reich. Tolrania is a big mix, with the player really having an impact over there. Elintor are so-so, eventually taking one or two Hakkon castles and the Geldar, probably the tribes given enough days. Maccavia are often going back and forth with the Vallahir, usually wining, sometimes fighting the Reich. Falcons can go many ways. Dwarves either die out or overtake inner Hakkon. Cretas are Cretas, doing nothing useful and waiting to be taken by the player.
That's often what I notice from every game, especially when the Zann are set a few hundred days ahead. I may have missed a faction.
This is what I usually see before zann invade.
Bakhal, Geldar, and Aruolo always make it to the last stages of the game by doing absolutely nothing. Cretas and kuu-lan get absorbed by drahara, if drahara is winning against hakkon, then drahara snowballs out of control, then drahara takes down bakhal and kaikoth. Reich takes down sut always, the two giants tribes do jack **** to each other. Tolrania, like Swadia, get gangbanged for their placement on the map, being attacked by maccan, elintor, and the reich. Reich and drahara become mega gods and consume everything around them and butt heads almost never except some trading of a castle here and there, maybe drahara take murderholl and reich retakes it. Valahir, like the aruolo, always advance to the latest stages by doing almost nothing. They trade back arendal and freising a few times, and that one reich castle that borders them. Aroulo are never taken down by anyone except me. Geldar sometimes get thrashed by elintor, but mostly just sit there, geldar armies prevent them from being taken over for a very long time. Falcon also advances for doing almost nothing, once again just trading some castles back and forth with hakko and kaikoth. Maccan usually get gangbanged by supergods tolrania and reich and get bullied a bit by valahir too. I think thats everyone.
cwr said:
cwr said:
10.14.18