What caused the problem and how was it fixed?
Greedy merchants were pocketing the denars for themselves. The offenders have been thrown from the walls as punishment.
What caused the problem and how was it fixed?
AI in combat still dumb asf.
Dosen't feel any better at all.Any noticeable difference or just identically stupid?
Have you just given all towns a flat income? How have you fixed the bankrupty
From what I can see there seem to be some sort of improvement? Maybe? My 200+ skill companion chamber blocked once, and one legionnaire managed to block 2 attacks with his shield. Shieldless troops don't even bother with blocking.Any noticeable difference or just identically stupid?
Someone please tell me what they mean by this? What changes are they talking aboutAll changes mentioned above.
Someone please tell me what they mean by this? What changes are they talking about
Quick work awesome devs!
I hope this is both the tactics they use in battle & is a fix to the no block AI.
Also - looters killing high tier troops auto-resolve fix?
Please keep working on this and make the AI as good as before.
Combat AI still need improvement.
They should just revert the combat AI to 1.0.9. and work from thereshield warriors are better but 2handers still sucks, why can't we just get the ai from dev blog video, challenging ai is a joke.
Jokes are funny. Current combat AI, on the contrary, is sad ?challenging ai is a joke.
They should just revert the combat AI to 1.0.9. and work from there
No, a problem occurred with one of the town calculations with the beta update. The calculation was fixed.Have you just given all towns a flat income? How have you fixed the bankrupty
May I ask, in what way? Just a brief description without much of a detail)AI combat effectiveness has been increased.
Now this one warms my heart a lot. I hope the problem was really fixed. Great job, TW!
- Towns were going bankrupt in one week. This problem was fixed.