[QUOTE = "Tukata, publicación: 9276680, miembro: 515709"]
Jaja, claramente no sabes lo que le pasó a Imperator: Roma. Mismo fenómeno Mucha gente jugó durante los primeros días, luego de una o dos semanas ya no había nadie. Incluso los que defendieron el juego con mayor ferocidad y pretendieron que iban a jugar durante "años" lo abandonaron después de una o dos semanas.
Me temo que será lo mismo con Bannerlord, desafortunadamente.
Solo recuerda mi publicación en unas pocas semanas.
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Hear what happened to that game does not mean that the same thing happens to you, yesterday they gave you a patch where they solved many errors in the game, Taleworlds will continue to fix the errors and add mechanisms. Who do you think you are to prevent the future of the game? when Bannerlord is barely 3 days from launch as EA. Just let TW fix it and you will be wrong
Come on guys, there's no reason to keep pretending this game met your expectations . It's basically a carbon copy of Warband that looks a little nice with 20x the bugs and broken features.
i bet you didn't even buy the game you are just saying this to yourself wishing you didJust remember my post. You'll see in a week that I wasn't wrong
I hope so... but they did have an easier time finding crash issues since the game offers to send a crash report.Yeah Idk about this one, obviously they can't read everything, but did you see the latest patch they released? It fixed 100% of the crashing issues that my friends and others were having. I'm confident they're on top of things.
Why? Are you forgetting how barebones Native was for Warband?I wish it were a carbon copy of Warband with better graphics - I might actually buy that game.
I knowwe're allI'am quite disappointed at the current state of the game, the bugs, the missing features etc. But I'm pretty sure no Taleworlds employee reads any of the litany of suggestions. They sure didn't during the beta. And it's been 8 years.
I know we're all quite disappointed at the current state of the game
Why? Are you forgetting how barebones Native was for Warband?
Bannerlord wasn't developed for 8 years either, they announced it, had to then create an entire new engine, redo that engine, create the game, scrap most of the game and start again, scrap and redo many features multiple times, in all honestly it was a cluster**** which is obvious to everyone, but still this isn't 8 years of development as everyone claims.In fairness, Warband wasn't in development for eight years. As such, expectations were lower, and work on the game also progressed more quickly.
The developers also didn't hide behind a wall of silence for years at a time, unlike with Bannerlord. Remember when the blog posts stopped completely for well over a year?
Everything about this game was shrouded in half truths, misinformation, and secrecy, which again wasn't the case with Warband.
Why? Are you forgetting how barebones Native was for Warband?
Come on guys, there's no reason to keep pretending this game met your expectations . It's basically a carbon copy of Warband that looks a little nice with 20x the bugs and broken features.
Haha, you clearly don't know what happened to Imperator : Rome. Same phenomenon. A lot of people played during the first days, then after one or two weeks there was nobody anymore. Even the ones that defended the game the most ferociously and pretended that they were going to play for "years" deserted it after one or two weeks.
I fear it'll be the same with Bannerlord, unfortunately.
Just remember my post in a few weeks.
Bannerlord wasn't developed for 8 years either, they announced it, had to then create an entire new engine, redo that engine, create the game, scrap most of the game and start again, scrap and redo many features multiple times, in all honestly it was a cluster**** which is obvious to everyone, but still this isn't 8 years of development as everyone claims.
But anyway, people seem to forget it was the mods that made Warband so replayable, not the Native campaign.
How do you think the community found out about them? By the developers saying that they've happened.They never admitted these development issues though, did they? I recall them been extremely evasive whenever they were asked why the game was taking so long.
It's basically a carbon copy of Warband