[FR] PARA
Recruit
Concept example, add armor :
-> 20% reduction in damage received by a piercing projectile (does not affect javelins or throwing spears)
-> The projectile has a 10% chance of ricochet (this destroy has the impact without causing any damage to the character)
Skirmish only
stats balanced but here's the idea
Thanks you !
-> 20% reduction in damage received by a piercing projectile (does not affect javelins or throwing spears)
-> The projectile has a 10% chance of ricochet (this destroy has the impact without causing any damage to the character)
Skirmish only
stats balanced but here's the idea
Thanks you !