Just make it like warband
Be careful with your wordsJust make it like warband
There you go:
he's as gud as petur now, watch your words.Good boy, do you feel you became a man now?
You have to ride fast and cant maneuver, thats how it should be and how it is good. Pressing a simple button goes for all attacks..Just remove the feature completely or disable it for MP, in a fighting game like this a simple button press should never guarantee an instant kill, I already considered the couch mechanic crap and boring WB.
If this game should be better than warband, this is the first feature we should actually remove from the game in my opinion.
Yes, couching makes me feel like a good player!Good boy, do you feel you became a man now?
helol do you have desert horse for sale , im ofer to give 30 usdCouching in its current state is OP and dumb, either properly nerf it and make it a high risk - high reward attack or remove it from MP. Coming around a corner while pressing x shouldn't be rewarded.
yessum llOL @matamor selhelol do you have desert horse for sale , im ofer to give 30 usd
That'd be too much common sense for Taleworlds to handleJust make it like warband
yessumyessum llOL @matamor sel
I almost forgot that 3rd suggestion was a thing back thenMy thinking is:
- Damage is ok
- It should have a couldown after succesful hit, simulating that your arm weakened due to impact
- Maybe a 1.5-2 seconds into couche stance for it to 'be ready' like archers need to draw the arrow before loosing so you dont just press x = instant hit
- A penalty to horse maneuver after the 2 second threshold and making you go full throttle (simulating couche as a full charge, but this maybe sounds odd)
In combat_parameters.xml |
Native | Modified |
---|---|
<def name="couched_lance_vertical_rot_limit" val="0.48" /> <def name="couched_lance_rider_look_down_limit" val="10" /> <def name="couched_lance_rider_rot_limit_left" val="48" /> <def name="couched_lance_rider_rot_limit_right" val="20" /> <def name="couched_lance_min_rider_rot_limit_left"val="43" /> <def name="couched_lance_min_rider_rot_limit_right" val="0" /> | <def name="couched_lance_vertical_rot_limit" val="0.1" /> <def name="couched_lance_rider_look_down_limit" val="50" /> <def name="couched_lance_rider_rot_limit_left" val="40" /> <def name="couched_lance_rider_rot_limit_right" val="10" /> <def name="couched_lance_min_rider_rot_limit_left" val="45" /> <def name="couched_lance_min_rider_rot_limit_right" val="45" /> |
XDDDDThat'd be too much common sense for Taleworlds to handle
+1^my wishlist for couches, kthx
- max duration (~3 seconds)
- cooldown (5 - 10 seconds)
- horse less maneuverable
- keep onehit kills but make the required speed a tiny bit higher
- increase block time a bit