All I can tell you guys at this point is to try using the module system I included. I've tried it on a clean Native install, and it works fine (so long as you have the latest version, from a few hours ago). It's defaulted to write the items into your Native folder, though you can change that easily if you have python installed. This will undo any other changes you've made to your game- you'd have to redo all other mods afterward. I guess thems the breaks with adding heraldic items. It's just not as simple as adding a line to the item-kinds1, I'm afraid.
Also, if you're not going to bother with the heraldic armour, take out the reference in the item_kinds1 and reduce the item total at the top of the file by 1.
BTW, I believe the 'ter_border_a' message is a result of not increasing the numbers at the top of the meshes, and tableau_materials.
Also, if you're not going to bother with the heraldic armour, take out the reference in the item_kinds1 and reduce the item total at the top of the file by 1.
BTW, I believe the 'ter_border_a' message is a result of not increasing the numbers at the top of the meshes, and tableau_materials.