Mamlaz
Sergeant Knight at Arms
joei160. said:According to the the Immortal Science of Marxism-Leninism
Onwards comrade!
https://www.youtube.com/watch?v=YGhWB2px99g&t=0m51s
joei160. said:According to the the Immortal Science of Marxism-Leninism
Me.cherac said:Enough with the small talks , I used to really like seeing forum notifications in my mail box , because it was because someone had made a suggestion or a feature was being debated on ,the forum was very fun and interesting back then , and by that time we hadn't even seen a single gameplay video and no one was wasting thread space blabbing about release date like a kid am probably the biggest fan of this game and I am not even making noise about release, just relax and find an alternative ,anyway I guess its human nature, half a loaf is never enough
mcwiggum said:I hope they give an option between directx modes, like regulard M&B, Warband and WithFire&Sword
Its either you are showing off , or you badly needed to write something on the thread for your own reasons ..... No one really cares about marxism or hitlerism or whatever ,there is no need to lecture us on it here, the last time I heard democracy was ruling and that is to say every **** is accepted as fact or law, as long as it gets enough likes on social media .joei160. said:According to the the Immortal Science of Marxism-Leninism, there is no such thing as a trans-historical human nature.
It changes depending on the economic structure of a society. Human behavior changes drastically from a society whose work is based on slavery to one where it is based on serfdom and again, to one whose work is based on salaried work, to exemplify the transition from Ancient Era to Medieval Era and from that to a capitalist society in the Modern Era.
Will you stop with the communist thingy, nobody gives a sh!t really.joei160. said:cherac said:Enough with the small talks , I used to really like seeing forum notifications in my mail box , because it was because someone had made a suggestion or a feature was being debated on ,the forum was very fun and interesting back then , and by that time we hadn't even seen a single gameplay video and no one was wasting thread space blabbing about release date like a kid am probably the biggest fan of this game and I am not even making noise about release, just relax and find an alternative ,anyway I guess its human nature, half a loaf is never enough
According to the the Immortal Science of Marxism-Leninism, there is no such thing as a trans-historical human nature.
It changes depending on the economic structure of a society. Human behavior changes drastically from a society whose work is based on slavery to one where it is based on serfdom and again, to one whose work is based on salaried work, to exemplify the transition from Ancient Era to Medieval Era and from that to a capitalist society in the Modern Era.
It's called ****posting, Drakon. You should be quite familiar with it. :pĐяαкøℵ said:Will you stop with the communist thingy, nobody gives a sh!t really.
I'm sure mods would be made allowing that if its not in the game. Anyway there is one thing I don't get , with all the realism and historical accuracy being preached in this forum , has no one realized that its odd , that a random guy can recruit units and upgrade them through a faction's troop tree? I mean its like a random terrorist group recruiting US citizens , training them , giving them same uniform and equipment and calling them marines , its very unsettling if you look at thatExitialis said:Will you be able to equip different items to your troops? Or refit them at a massive cost?
Would be nice to be able to customize your army. Perhaps not the original armies, but if you made your own you should be able to give them your own unique swords and armor mixes.
Exitialis said:Will you be able to equip different items to your troops? Or refit them at a massive cost?
Would be nice to be able to customize your army. Perhaps not the original armies, but if you made your own you should be able to give them your own unique swords and armor mixes.
I am but I try not to get political, not to cling to any **** for too long (If i clinged to commie memes for more than a week at most it'd be stale so i'd have to cling on to nazi or isis memes), and I try not to do it for TOO much.Cpt. Nemo said:It's called ****posting, Drakon. You should be quite familiar with it. :pĐяαкøℵ said:Will you stop with the communist thingy, nobody gives a sh!t really.
@Drakon somehow I sensed some sarcasm in his post, too bad you missed itĐяαкøℵ said:I am but I try not to get political, not to cling to any **** for too long (If i clinged to commie memes for more than a week at most it'd be stale so i'd have to cling on to nazi or isis memes), and I try not to do it for TOO much.Cpt. Nemo said:It's called ****posting, Drakon. You should be quite familiar with it. :pĐяαкøℵ said:Will you stop with the communist thingy, nobody gives a sh!t really.
A ****poster must know his ways.
Well said, Drakon.Đяαкøℵ said:A ****poster must know his ways.
No, there wasn't any sarcasm.cherac said:@Drakon somehow I sensed some sarcasm in his post, too bad you missed it
Efe Karacar said:Will the modding language be C+ or something? Did they mention anything about this?
kraggrim said:Efe Karacar said:Will the modding language be C+ or something? Did they mention anything about this?
I seem to remember it was C#.
In terms of modding, C++ and C# aren't so different. Yet of course, in regular programming, C++ is way more complex than C#. But in modding, you are bounded by the game company's engine and source codes that provided to you.CTCCoco said:This, the last time they said it'll be C#. C++ is too complex for regular modding.