Mount & Blade II: Bannerlord Old Discussion Thread

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DanAngleland

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CaptainLee said:
DanAngleland said:
It's also a fact that there have been such gaps before.

Not of six months for blogs. That should raise the eyebrow of all but the most blinkered enthusiast. Especially as we are (we assume) closer to release, not the early days.

It's five months since Gamescom, and yes there has been that length of time between blogs before. In fact the most frequent blogging was done at the start, when the first three came out in just under a month. I also think it is possible that blogs won't necessarily carry on right until the end; their purpose has not been to reach the wider gaming community, otherwise they would have been posted somewhere other than just this forum.

If you want a reason for the long time since the last proper news, why not reflect on what we know- Lust told us he had been busy working on the update (Invasion mode for Warband) and that was why he hadn't had time to work on a new blog. We also know that he was busy post Gamescom with the Warband console release. Whereas I wouldn't have expected a new blog so soon anyway (going on the history of Bannerlord blogs), if one wants facts to cite as a reason for not having had a blog for ages, those two issues are the best candidates I know of.

578 said:
DanAngleland said:
Drakken said:
I am waiting for the now traditional message, Bannerlord will be release next summer. 
Then in summer a new message anoncing Bannerlord for next winter..
'Traditional' as in they've never said when the game will be released?
Are you an employee of TW or something, dude?

No, but I do get annoyed when I see hyperbole and inaccuracies repeatedly posted in a tone that suggests they are facts. Or should I show solidarity with my fellow consumers, even when they are being unreasonable? Such a tone as Drakken's and his hyperbole appeals to any cynical gamer who has witnessed or even heard of developers missing release dates, and so many people eagerly and unquestioningly accept it as fact and join the bandwagon. Who cares how heavily it is based in fact, we are all having a good time whinging about a developer, right?

If there is a valid complaint being made, fine, even if it is heavily sarcastic in tone- but it is undermined in the eyes of those familiar with events- we long term forumites- by churlish exaggeration, and for newcomers it is plain misleading. Drakken's post really gives the newcomer the impression that multiple release dates have come and gone, and they haven't; one very broad "goal" has been missed, that is all. Who would read Drakken's talk of traditional release date announcements and imagine it meant that Lust said their goal was to get the game in our hands during 2016?
 

mikeboix

Master Knight
WBNWWF&SM&BVC
jacobhinds said:
Especially given that the boring unpresentable development stage of a tactical turn-based RPG is tiny. On the other hand making a realtime action game from scratch means a lot of time where there's nothing to show.

In my opinion Taleworlds probably jumped the gun a bit by showing actual gameplay because it gives people the impression that the game is just about finished, when it clearly isn't. Even 30 minutes of gameplay isn't indicative of a complete game when you think of the scale of Mount and Blade.

Anyway, they could still show us once a week a picture taken from their tests... I don't know, the player in full Vlandian armor fighting some looters... nohting too compromising. That would be enough to make most of us happy I think.
 

578

Banned
WBVCNWWF&SM&B
DanAngleland said:
CaptainLee said:
DanAngleland said:
It's also a fact that there have been such gaps before.

Not of six months for blogs. That should raise the eyebrow of all but the most blinkered enthusiast. Especially as we are (we assume) closer to release, not the early days.

It's five months since Gamescom, and yes there has been that length of time between blogs before. In fact the most frequent blogging was done at the start, when the first three came out in just under a month. I also think it is possible that blogs won't necessarily carry on right until the end; their purpose has not been to reach the wider gaming community, otherwise they would have been posted somewhere other than just this forum.

If you want a reason for the long time since the last proper news, why not reflect on what we know- Lust told us he had been busy working on the update (Invasion mode for Warband) and that was why he hadn't had time to work on a new blog. We also know that he was busy post Gamescom with the Warband console release. Whereas I wouldn't have expected a new blog so soon anyway (going on the history of Bannerlord blogs), if one wants facts to cite as a reason for not having had a blog for ages, those two issues are the best candidates I know of.

578 said:
DanAngleland said:
Drakken said:
I am waiting for the now traditional message, Bannerlord will be release next summer. 
Then in summer a new message anoncing Bannerlord for next winter..
'Traditional' as in they've never said when the game will be released?
Are you an employee of TW or something, dude?

No, but I do get annoyed when I see hyperbole and inaccuracies repeatedly posted in a tone that suggests they are facts. Or should I show solidarity with my fellow consumers, even when they are being unreasonable? Such a tone as Drakken's and his hyperbole appeals to any cynical gamer who has witnessed or even heard of developers missing release dates, and so many people eagerly and unquestioningly accept it as fact and join the bandwagon. Who cares how heavily it is based in fact, we are all having a good time whinging about a developer, right?

If there is a valid complaint being made, fine, even if it is heavily sarcastic in tone- but it is undermined in the eyes of those familiar with events- we long term forumites- by churlish exaggeration, and for newcomers it is plain misleading. Drakken's post really gives the newcomer the impression that multiple release dates have come and gone, and they haven't; one very broad "goal" has been missed, that is all. Who would read Drakken's talk of traditional release date announcements and imagine it meant that Lust said their goal was to get the game in our hands during 2016?


784F344466FD1C3423C95AEBBBD32F8C51249D3E
 

kalarhan

Python Saint
Count
WBNWVCWF&S
y0b0ii said:
Hey will bannerlord support direct x 10??
Thanks.

What was the last Nvidia card for dx10? They are not even listed in the website anymore: geforce.co.uk/hardware

dx12 is listed for series 700, 800, 9000 and 1000 (like the 1060).

dx11 would be series 600:
Nvidia began the release of the GeForce 600 series in March 2012

so a ~5 years card is already dx11.



now ignore all that and look at Steam page: it asks for a Nvidia GT 730 (dx11 and dx12)

can you elaborate why dx10 is important to you?
 
mike56 said:
Anyway, they could still show us once a week a picture taken from their tests... I don't know, the player in full Vlandian armor fighting some looters... nohting too compromising. That would be enough to make most of us happy I think.

The problem with that is the high risk of showing something that won't make it into the final game. One of the few games I actually followed back in the day was Black and White 2. They released tons of screenshots over the years, and they all looked amazing, but almost none of the material made it into the final game. If you check the code, model and texture files, close to 2/3rds of the game was discarded completely, and even that's just an estimate based on what shipped with the game.
 

y0b0ii

Regular
Hey thanks, I just have older card direct 10 only
Since watband supports direct x 7 I was hoping they add support for direct x 10 but your right the steam page forgot about that. Thanks.
 

578

Banned
WBVCNWWF&SM&B
jacobhinds said:
mike56 said:
Anyway, they could still show us once a week a picture taken from their tests... I don't know, the player in full Vlandian armor fighting some looters... nohting too compromising. That would be enough to make most of us happy I think.

The problem with that is the high risk of showing something that won't make it into the final game. One of the few games I actually followed back in the day was Black and White 2. They released tons of screenshots over the years, and they all looked amazing, but almost none of the material made it into the final game. If you check the code, model and texture files, close to 2/3rds of the game was discarded completely, and even that's just an estimate based on what shipped with the game.


Ah so many memories of Black and White . Such a great game before Peter Moly****head decided to **** it over along with Fable.
 

CaptainLee

Sergeant Knight
DanAngleland said:
If you want a reason for the long time since the last proper news, why not reflect on what we know- Lust told us he had been busy working on the update (Invasion mode for Warband) and that was why he hadn't had time to work on a new blog. We also know that he was busy post Gamescom with the Warband console release. Whereas I wouldn't have expected a new blog so soon anyway (going on the history of Bannerlord blogs), if one wants facts to cite as a reason for not having had a blog for ages, those two issues are the best candidates I know of.

There has not been this length of time between blogs since they began. The longest was four months gap, so we are two months overdue which is note worthy. Also the not having time to write is not at all convincing, it isn't a 2000 word essay and judging by some of the blogs, some of which simply reference wider info releases (like blog 13) they should not take a great deal of time. If a blog can't be written in six months then there is clearly no intention toward doing so.

Now I don't blame Lust at all; he can only put forward what he is allowed to... which calls into question how much of the game is actually there and what stage it is at. They say they are still working on it... okay, but how about showing a few screenshots of it? Will that take up so much time and effort? I don't think I've ever come across a dev as introverted as TW.






 

578

Banned
WBVCNWWF&SM&B
How dare anyone out there make fun of Taleworlds after all she has been through?

She lost her aunt, she went through a divorce. She had two ****in games.

Her husband turned out to be a user, a hacker, and now she's going through a custody battle. All you people care about is Bannerlord and making money off of her!

SHES A HUMAN! (ah! ooh!) What you dont realize is that Taleworlds is making you Bannerlord and all you do is write a bunch of crap about her.

She hasnt attended a stage in months. Her song is called ''give me more'' for a reason because all you people want is MORE! MORE-MORE, MORE: MORE!.

LEAVE HER ALONE! You are lucky she even made warband for you BASTARDS!
LEAVE TALEWORLDS ALONE!..Please.

Perez Hilton talked about professionalism and said if Taleworlds was a professional she wouldve pulled it off no matter what.

Speaking of professionalism, when is it professional to publicly bash someone who is going through a hard time.

Leave Taleworlds alone please !
Leave Taleworlds alone!right now! I mean it!

Anyone that has a problem with her you deal with me, because she is not well right now.

LEAVE HER ALONE!
 

ToyBoat

Sergeant
jacobhinds said:
mike56 said:
Anyway, they could still show us once a week a picture taken from their tests... I don't know, the player in full Vlandian armor fighting some looters... nohting too compromising. That would be enough to make most of us happy I think.

The problem with that is the high risk of showing something that won't make it into the final game. One of the few games I actually followed back in the day was Black and White 2. They released tons of screenshots over the years, and they all looked amazing, but almost none of the material made it into the final game. If you check the code, model and texture files, close to 2/3rds of the game was discarded completely, and even that's just an estimate based on what shipped with the game.
if they're not far enough along into development to show a few pieces of armour and randomly generated terrain in a screenshot, I would be very, very concerned.
 

mikeboix

Master Knight
WBNWWF&SM&BVC
jacobhinds said:
mike56 said:
Anyway, they could still show us once a week a picture taken from their tests... I don't know, the player in full Vlandian armor fighting some looters... nohting too compromising. That would be enough to make most of us happy I think.

The problem with that is the high risk of showing something that won't make it into the final game. One of the few games I actually followed back in the day was Black and White 2. They released tons of screenshots over the years, and they all looked amazing, but almost none of the material made it into the final game. If you check the code, model and texture files, close to 2/3rds of the game was discarded completely, and even that's just an estimate based on what shipped with the game.

That's why I said that the pictures should be about nothing too compromising. For example about battles, the player walking on a city, a siege... all these things will for sure be in the final game, won't they?  :cool:
 

578

Banned
WBVCNWWF&SM&B
mike56 said:
jacobhinds said:
mike56 said:
Anyway, they could still show us once a week a picture taken from their tests... I don't know, the player in full Vlandian armor fighting some looters... nohting too compromising. That would be enough to make most of us happy I think.

The problem with that is the high risk of showing something that won't make it into the final game. One of the few games I actually followed back in the day was Black and White 2. They released tons of screenshots over the years, and they all looked amazing, but almost none of the material made it into the final game. If you check the code, model and texture files, close to 2/3rds of the game was discarded completely, and even that's just an estimate based on what shipped with the game.

That's why I said that the pictures should be about nothing too compromising. For example about battles, the player walking on a city, a siege... all these things will for sure be in the final game, won't they?  :cool:

no dude haven't you heard? Kagos or Kragos cant remember his name is the new messiah and he insists its vaporware. No game, rest in peaceroni. Or maybe TW can't press F12 (default).
 

kalarhan

Python Saint
Count
WBNWVCWF&S
y0b0ii said:
Hey thanks, I just have older card direct 10 only

visit the hardware subforum if you need help choosing a card. You can get a series 700 for $50 bucks, or upgrade to the newest series 1000 for ~$150 to ~$250 on the entry cards (more than plenty for Bannerlord)

or buy a used card for much less!

Cheers
 

DanAngleland

Grandmaster Knight
M&BWBWF&SNW
CaptainLee said:
DanAngleland said:
If you want a reason for the long time since the last proper news, why not reflect on what we know- Lust told us he had been busy working on the update (Invasion mode for Warband) and that was why he hadn't had time to work on a new blog. We also know that he was busy post Gamescom with the Warband console release. Whereas I wouldn't have expected a new blog so soon anyway (going on the history of Bannerlord blogs), if one wants facts to cite as a reason for not having had a blog for ages, those two issues are the best candidates I know of.

There has not been this length of time between blogs since they began. The longest was four months gap, so we are two months overdue which is note worthy.

Longest gap between blogs was just shy of five months. March 20th 2015 blog 10, August 11th 2015 blog 11. Yes it has been longer than that since the last blog, but again, it has not been six months since the last news; it has been a shade under five months since Gamescom- just because there wasn't a blog it doesn't count? In your initial post on this matter that I picked up on, you referred not just to blogs but to "significant promotion material", but it seems now you are omitting that from the discussion for the sake of lengthening the period of no news. But in any case, would two months extra really be noteworthy, when there has never been any regularity in the gaps between blogs in the first place? If they had all been four months apart then a two month gap would be a true anomaly, but that hasn't been the case. You can't have an anomaly when there is no pattern in the first place. There is nothing new here; it is still frustrating that we're having these big, irregular gaps between blogs but that is the same old story.

I think there is a persistent feeling that the blogs are meant to have a more significant purpose for Taleworlds than an optional carrot to feed the fans on this forum. They have not been posted anywhere else than this forum and the main site, neither of which get huge traffic. Then there is the irregularity and infrequency in the posting schedule, which seems random. The blogs don't strike me as being as crucial a part of Taleworld's strategy as they might be for a company developing their first game or a game supported by crowd funding. Maybe it is a bad strategy, a lack of clear purpose for the blogs, but the point is I don't see them as having a strong correlation to the game's development.

578 said:
A post even worse than my GIF post

As you know, I made it very clear that I think criticism of Taleworlds is fine, yet here you disingenuously pretend that the issue is black and white- because the truth doesn't suit you. If one has a complaint, make it without inaccuracies and hyperbole, because they only undermine what one is saying.
 

578

Banned
WBVCNWWF&SM&B
DanAngleland said:
As you know, I made it very clear that I think criticism of Taleworlds is fine, yet here you disingenuously pretend that the issue is black and white- because the truth doesn't suit you. If one has a complaint, make it without inaccuracies and hyperbole, because they only undermine what one is saying.


To be quite honest I do not disagree with you, I just could not, I really could not, resist to post the gif. It is awesome.
 

CaptainLee

Sergeant Knight
DanAngleland said:
Longest gap between blogs was just shy of five months. March 20th 2015 blog 10, August 11th 2015 blog 11. Yes it has been longer than that since the last blog, but again, it has not been six months since the last news; it has been a shade under five months since Gamescom- just because there wasn't a blog it doesn't count? In your initial post on this matter that I picked up on, you referred not just to blogs but to "significant promotion material", but it seems now you are omitting that from the discussion for the sake of lengthening the period of no news. But in any case, would two months extra really be noteworthy, when there has never been any regularity in the gaps between blogs in the first place? If they had all been four months apart then a two month gap would be a true anomaly, but that hasn't been the case. You can't have an anomaly when there is no pattern in the first place. There is nothing new here; it is still frustrating that we're having these big, irregular gaps between blogs but that is the same old story.

And what significant information are you referring to? I use the blog examples as they are at the very least (or where) identified by some semi regularity. Gamescom was five months ago as you point out. The closer you are to release the more, not less, information should be released. Putting aside blogs, five months for the last sighting of the game is a long time. It's not at all unreasonable to question the release date and state of the game.

I think there is a persistent feeling that the blogs are meant to have a more significant purpose for Taleworlds than an optional carrot to feed the fans on this forum. They have not been posted anywhere else than this forum and the main site, neither of which get huge traffic. Then there is the irregularity and infrequency in the posting schedule, which seems random. The blogs don't strike me as being as crucial a part of Taleworld's strategy as they might be for a company developing their first game or a game supported by crowd funding. Maybe it is a bad strategy, a lack of clear purpose for the blogs, but the point is I don't see them as having a strong correlation to the game's development.

Maybe. I don't ever recall such a strategy used by other devs but I could be wrong. They have no publisher or parent company to answer to so maybe that's it. Given the lack of any video or picture material since Gamescom it's difficult to assess where they are in the dev cycle. It would be nice to have some idea given the Steam page is up and there is a community other than here that are also hungry for more info (and unlike here will end up making a decent size of the playerbase).

My overall impression is that they didn't have a very well planned PR campaign or that issues in the Dev cycle put it through the mangle.
 

SunFlash

Regular
WBNWVCM&BWF&S
tansvanio said:
I have a feeling that something is not quite right... I hope I am wrong.

I think that feeling is pretty mutual, look around.  That's why I'd really appreciate a response from TW on this topic.
 
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