That opinion translates into lack of skill and willingness for easy-mode combat... Oo
M&B's stiff, unrealistic, and counter-intuitive, whilst Mordhau's the closest thing you can get from realistic melee combat in a game, so far... I'd rather have "realism" than the stiff combat, also, the pseudo-realism made by Brytenwalda's team is really bad, yet a massive amount of players like it, are you one of those? If yes than your issue is with having bad taste =P
I'm rather have a fast-paced semi-realistic combat where elite troops steam-roll lesser troops, where armor isn't slowing you down (srlsy, it weighted less than a US Marine's gear to date, and US Marine's don't lose agility, accuracy nor they get any other encumbering "debuffs" irl hahaha). The "realism" confabulated by M&B's community is the most seriously dumb thing I've ever seen =P Tbh I was an Jiu-Jitus and Judo athlete, so I know how bio-mechanics work, and "bigger the slower" and other bs things I see in games bother me to the bones, that's why I'd rather have Mordhau's combat into a game, so that I could immerse for real without being bothered with stupid assumptions of realism
Also, it'd be epic to watch some youtubers getting torn apart by AI from more elite troops, instead of the classic back-pedaling one-man army we've had for M&B since forever... Or the horse-back attack spamming one-man army... But then again, I'd love to see realistic effects on tactics like Knights getting knocked-down horses by some troops, or an infantry shield wall failing to break formation due to high discipline making knights fly above it like idiots when charging haha
For me the closest to reality the better, and I'm not alone in this, I'm sure of it...