Locates said:I noticed in Europe 1200 that some Kings(Castillian, Aragonese and Leonese) had some daughters to marry, but that didn't mean nothing and was weird, because after the marriage we didn't have the King as father-in-law.
Temujin_Khan said:i have an idea, have you ever heard about story of the "Bharata yudha" ?
i guess it will be a good story
its tell about the struggle between pandawa and kurawa clans (in fact they are in the same family) for the throne of Astina, their ancestors kingdom
chargers1783 said:It would be too small, campaign would be over before you knew it. People would play it once then be done. Maybe you could put it on the regular map and try to code in a way that requires all Swadian lands to be unified before anyone can declare war on the Loyalists or rebels.
chargers1783 said:Or if you want to stick to a small map maybe make the villages have the ability to have garrisons so that there is no shortage of places to capture, then you could make farms and that would be the equivalent of a village.
chargers1783 said:I don't know how it would be done, I have no experience with modding, always wanted to try to make a mod. I'm sure that there is some code for how towns and castles have garrisons and that could be imported to villages.
It's an interesting idea, but may lack the staying power of multiple kingdom game. People really like the variety of choosing different sides and fighting varied opponents. You will need to provide additional variety in fighting troops and varied compositions of lord parties.Owen Wulfson said:I am not a modder, but maybe one day I will be up to it. I was thinking of a little project and was looking for input towards that end.
What if someone got Swadia from the vanilla game and cut it out and made it its own map (or just isolated it), with no other factions involved. The origional Swadian Kingdom has 4 cities and 10 Castles, so we split it down the middle between the Loyalists under King Harluas and the Rebels fighting for Lady Isolla of Suno. And thus is born the Swadian Cvil War mod.
The idea is to keep the origional map of Swadia the same but fill it with more stuff. Though the largest of the origional Kingdoms, it would be small by normal standards and thus allow for manageable campaigns. We could get the best parts of the best mods, with permission mind you, from Brytenwalda, Prophesy of Pendor, Floris and Sword of Damocles for a fun experience for those that don't have the time to trudge through a multifaction map spanning an entire continent. Throw in some Arthurian Legends (like a quest for the grail) into the backdrop and there you have it.
It's just something I thought up, would be cool if I could go through the tutorials and work on it. A guy has to have a dream, but would people want this?
Related, see Claimant's RebellionMadVader said:It's an interesting idea, but may lack the staying power of multiple kingdom game. People really like the variety of choosing different sides and fighting varied opponents. You will need to provide additional variety in fighting troops and varied compositions of lord parties.Owen Wulfson said:I am not a modder, but maybe one day I will be up to it. I was thinking of a little project and was looking for input towards that end.
What if someone got Swadia from the vanilla game and cut it out and made it its own map (or just isolated it), with no other factions involved. The origional Swadian Kingdom has 4 cities and 10 Castles, so we split it down the middle between the Loyalists under King Harluas and the Rebels fighting for Lady Isolla of Suno. And thus is born the Swadian Cvil War mod.
The idea is to keep the origional map of Swadia the same but fill it with more stuff. Though the largest of the origional Kingdoms, it would be small by normal standards and thus allow for manageable campaigns. We could get the best parts of the best mods, with permission mind you, from Brytenwalda, Prophesy of Pendor, Floris and Sword of Damocles for a fun experience for those that don't have the time to trudge through a multifaction map spanning an entire continent. Throw in some Arthurian Legends (like a quest for the grail) into the backdrop and there you have it.
It's just something I thought up, would be cool if I could go through the tutorials and work on it. A guy has to have a dream, but would people want this?
It is a worthwhile coding exercise, though, and may provide a casual ("manageable") Warband experience for people who don't have the time to go through epic campaigns (aka. "the grind"), as you mentioned.
It is also possible to simply add a "civil war" feature to Warband, similar to the claimant campaigns, but triggering automatically, like when there is a certain level of discontent among lords in a kingdom.