I want this mod.
(A Warband Single Player mod)
Ancient(or Old) Calradia
The concept is based off of info I have gotten from the lore of the game. Basically, the mod entails several or
Old factions, if you will. There are four, five, or six factions.
Calradian Empire: It is based off of the Roman Empire(intermediate to late), and Suno is basically Rome(Just use Warband's current map), and will serve as the capital, or if the mod-developer decides to make a West and east Calrad Empire(as would befit the history of Calradia), Suno will serve as the western capital, and Reyvadin as the eastern. This faction's boundaries will stretch the majority of the map, from the Swadian plains, down to the Rhodok Highlands, to the Great Taiga, to the heart of the Khergit Steppe. Their troops will be based entirely off of the Roman military, I.E.: Legionaries, Velites, Equites, all that jazz*,(* http://en.wikipedia.org/wiki/Ancient_Rome#Military ) This faction will be fleshed out more than any other, and much effort should be put in to make them authentic. their leader would be
Alixenus The Great,(based off of Alexander...) whom is introduced in-game through the title of a book named after him. Basically, he's a young powerful emperor who is making progressive conquest in the continent.(or just name after me.)
(optionally) The Rhodok Highlands are occupied by a nation much akin to the Celts, who will wear little armour, kilts and clothing mostly, excepting their commanders(called Clan Chiefs) and elite troops, who will wear mail shirts and such, their weapons will be cheap and low tech ones, mainly axes spears and javelins, their infantry will be strong throwers and footmen, but they have no archers. These people will be called the
Rhodecian(or Rhodok) Highlanders. (That's a possible faction.) Their leader is
High Chief Grunwalder.
The second definite faction would be the
Nordic Invaders, led by
High Jarl Beor, and they control Wercheg, Tihr, Sargoth, and it's surrounding castles. Their troops would include light, but fast bowmen, and and strong infantry carrying axes, spears, and Franciscas(throwing axes). They're almost entirely the same as the Nords of Native, but instead of banded armour, their huscarls simply have mail shirts and hauberks like the warrior and veteran classes.
The third(or fifth
) faction would be a north-east-African or Arabic/Persian faction occupying the Sarrdak Desert.
They shall have to be fleshed out, and will require some research.
Edit: I forgot to add the last faction.
The last faction is the
Neutral City State of Zendar, home to the great Colosseum where gladiators are pitted against one another in great arena championships, or free for all practice matches. The winners of the championships become free men(if they joined a slave), and generally, sell-swords and mercenaries to the warbands of generals or commanders. Also, the tavern there isn't half bad.
The state always has a mercenary and militia force to defend itself from foreign raiders. The only leaders they have are the mayor, and a certain constable.
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PM me for details, and possibly support. I would really like to see a mod about Calradia's ancient & early Dark Age history.