Ben Hussey
Sergeant Knight
It occurs to me that when you are holding a throwing axe, knife, javelin or even a crossbow or bow it would be hugely cool if you could whack your foes with it, for axes knives and javelin's it seems a really viable strategy, for crossbow's, some crossbows had bayonets on them, and speaking as someone who has had a clumsy brother scone me across the face with a longbow I don't underestimate the hitting power or a long thick chunk of yew.
Maybe it's been said before (I did look, sorry If I missed it) and maybe no one else agrees with me, however I see this as fitting nicely with Desichado's secondary attack idea's and I think the implementation fo both as a much better and probably easier step than the idea's for dual wielding etc.
Actually, I just had a good thought with the bow, as you hold it tightly in a closed fist it could use the thump animation, I tested this with my bow to see if its realistic and yes you can punch just as effectively with a longbow in your hand, in fact the extra weight gives it more potency in my opinion.
So this is how I see it (if Incorporates with Desichado's secondary attack idea's):
Types of weapon:
Throwing axes:
Standard axe attack and block
Throwing knives:
Standard knife attack no block (throwing knives gen. too small)
javelin's, throwing spears etc
Single handed thurst, blunt overhand left and right swings and block
Bows:
Punch, nothing else seems logical unless It's going to get used as a polearm which seems... unlikely. Ability to block
Crossbows/muskets:
Polearm thrust, Stock whack (See Desichado's post) ability to block
Pistols:
Punch, Pistol whip no ability to block (seems unlikely)
Maybe it's been said before (I did look, sorry If I missed it) and maybe no one else agrees with me, however I see this as fitting nicely with Desichado's secondary attack idea's and I think the implementation fo both as a much better and probably easier step than the idea's for dual wielding etc.
Actually, I just had a good thought with the bow, as you hold it tightly in a closed fist it could use the thump animation, I tested this with my bow to see if its realistic and yes you can punch just as effectively with a longbow in your hand, in fact the extra weight gives it more potency in my opinion.
So this is how I see it (if Incorporates with Desichado's secondary attack idea's):
Types of weapon:
Throwing axes:
Standard axe attack and block
Throwing knives:
Standard knife attack no block (throwing knives gen. too small)
javelin's, throwing spears etc
Single handed thurst, blunt overhand left and right swings and block
Bows:
Punch, nothing else seems logical unless It's going to get used as a polearm which seems... unlikely. Ability to block
Crossbows/muskets:
Polearm thrust, Stock whack (See Desichado's post) ability to block
Pistols:
Punch, Pistol whip no ability to block (seems unlikely)