IDK, maybe I'm losing it but I feel like in Practice Matches the A.I. is channeling their inner Shaolin monks. They block everything. Also I feel like a Looter blocking my lance with a tiny hand hammer is a tad unrealistic. Weapon weight and speed should effect the success of a block, especially if the blocking element is a tiny dagger.
But in actual Tournaments the A.I. seems about as dumb ever, they block a bit better, but even as a lowly adventurer you can prevail against veteran warriors and lords. Though "Doom Stick" matches (Glaives/Billhooks) are certainly more tense. I'm not sure what Strat was going on about with the game being "easier" it's definitely not by most folks definition, or my own. I mean yes the A.I. is pausing more so they can react and are attacking less randomly. But I get the feeling Strat is hyper aggressive, so maybe that makes it easier for him? Or maybe his install got borked? Or he was just tired of Bannerlord?
The only thing I struggle with is getting the correct attack/block position maybe about 1/5th of the time. I should probably revisit controls, but I'm also not about to start swinging my mouse all over the desk just so I get the right direction.
The early game would be more bearable if you actually got full XP for potential damage, shouldn't hitting your target be what matters? It seems backwards that attacking a Looter from behind grants you more "XP" than having a prolonged duel with an equally skilled opponent for minutes where you both are blocking each others attacks perfectly. Pretty sure most fighters/combatants become good through practice/training, combat experience helps sure, but most "masters" are the result of lots of practice.
If nothing else how about reducing the XP penalty for Practice Matches? It's like a 90% reduction or something right now? How about just 50%? Honestly I'd rather Practice/Tournaments give you full XP, but maybe limit Practice to 1x a day or as soon as you get knocked out. Always seemed silly you can just magically recover from getting your butt kicked constantly. Practice as is just a total waste of time, other than maybe getting a few skills to like 25.
Why this game insists on making most everything an MMO level grind is beyond me. Especially for Companions, I mean if it's not Scouting, Charm, Steward or otherwise passive that skill is not gonna increase meaningfully in your lifetime.