Bloodmastery
Recruit
After fully developing a town i manage to get a insane amount of militia in the town due to the gov perks and fully upgraded bonuses but there is a big problem:
My town now is starving because of to many militia (792) the problem is i garrison a few elite troops there to defend it ~ 200 archers by the time i noticed this lost almost all of them to starvation....
Can you guys pls gives us the option to limit the total militia that a town can produce or recruit so it dose not overpopulate with militia and cause my garrison troops to die from starvation ? Or make it so that all the militia die from starvation first and maybe only after there is no more militia in the town garrison troops starts to die?
One more thing that makes no sense to me is food and prosperity i have a huge amount of it but my town still gets -269 from it, what's that all about is this a bug or ?
My town now is starving because of to many militia (792) the problem is i garrison a few elite troops there to defend it ~ 200 archers by the time i noticed this lost almost all of them to starvation....
Can you guys pls gives us the option to limit the total militia that a town can produce or recruit so it dose not overpopulate with militia and cause my garrison troops to die from starvation ? Or make it so that all the militia die from starvation first and maybe only after there is no more militia in the town garrison troops starts to die?
One more thing that makes no sense to me is food and prosperity i have a huge amount of it but my town still gets -269 from it, what's that all about is this a bug or ?