DoctorPainkiller said:Is there a planned feature log for v 1.2 anywhere?
FIXED ISSUES
- Fixed messy messages about kingdom upgraded to new tech level
- Less religious items in merchants inventories
- Sailing to New World from Zendar improved. Upon leaving from harbour,
you will spawn directly at the ocean to prevent annoying returns to Zendar
- Bridge battles no longer result in sea battles
- All glitches removed and fully optimized Vaegir street scenes
- Fixed dialogue where player thanks himself for giving gift to lord
- Lords and their parties will show same names now
- Fixed messy weekly report screen after building personal castle
- Balance: Acztaoc overall armour, hitpoints and weapons stats 2x stronger
- Error: 'Invalid opcode -214748364' fixed
- Fixed own religion in character screen not showing up correctly
- Now able to use swing attack with Bardiches
- New option added to stop technological investment
- Buying slaves now check how much gold you have
ADDED FEATURES
- 2 types plate armour
- 3 helmets with plume
- Jackboots
- 6 types of brigandines
BUGS:
- Siege map need fixes:
p_castle_7"
p_castle_8"
p_castle_9"
p_castle_11
p_castle_13
p_castle_21
p_castle_25
p_castle_34
p_castle_35
p_castle_38
p_castle_40
p_castle_41
p_castle_42
p_castle_43
- I looked into my games recent messages section and found that it says:
"SCRIPT ERROR ON OPCODE 1625: Invalid party ID: 0; LINE NO: 1:
At Games Triggers trigger no: 35 consequences
At Games Triggers trigger no: 35 consequences"
(remove the quotes and that's the message that appeared)
It happens randomly after leaving Suno.
- Encountering farm and removing troops from party makes you interact with these troops upon entering farm
- Fixed messy messages about kingdom upgraded to new tech level
- Less religious items in merchants inventories
- Sailing to New World from Zendar improved. Upon leaving from harbour,
you will spawn directly at the ocean to prevent annoying returns to Zendar
- Bridge battles no longer result in sea battles
- All glitches removed and fully optimized Vaegir street scenes
- Fixed dialogue where player thanks himself for giving gift to lord
- Lords and their parties will show same names now
- Fixed messy weekly report screen after building personal castle
- Balance: Acztaoc overall armour, hitpoints and weapons stats 2x stronger
- Error: 'Invalid opcode -214748364' fixed
- Fixed own religion in character screen not showing up correctly
- Now able to use swing attack with Bardiches
- New option added to stop technological investment
- Buying slaves now check how much gold you have
ADDED FEATURES
- 2 types plate armour
- 3 helmets with plume
- Jackboots
- 6 types of brigandines
BUGS:
- Siege map need fixes:
p_castle_7"
p_castle_8"
p_castle_9"
p_castle_11
p_castle_13
p_castle_21
p_castle_25
p_castle_34
p_castle_35
p_castle_38
p_castle_40
p_castle_41
p_castle_42
p_castle_43
- I looked into my games recent messages section and found that it says:
"SCRIPT ERROR ON OPCODE 1625: Invalid party ID: 0; LINE NO: 1:
At Games Triggers trigger no: 35 consequences
At Games Triggers trigger no: 35 consequences"
(remove the quotes and that's the message that appeared)
It happens randomly after leaving Suno.
- Encountering farm and removing troops from party makes you interact with these troops upon entering farm
Sir Collins said:Also congratulations on being number 1 mod on Moddb today
Yaaaay!