Alrighty, I just played through each quick battle 3 times and I have the following to report.
First I'd like to make clear that I am by no means insulting any of the work done. And any comments that I make are not concrete, if I am incorrect I wish to be corrected. I am giving -my- opinion on what I played and what I feel could be done.
The first quick battle, "Police battle against zombie horde": I was immediately impressed by the mod. I was standing with my fellow police officers and we were facing a horde of zombies! Firing the handgun was very interesting. It was quite accurate but not like a sniper rifle. I imagine trying to snipe with this would not work. I couldn't help but notice that the reloading animation was that of a muzzle loaded gun. I hope there is a way to fix that. Anyways, like CapturedJoe said, it felt weird having such a weak melee weapon compared to the one shot (head shot) pistol. After I slaughtered the group of zombies I noticed all my men were dead. I ran around exploring when I heard enemies yelling. I searched and searched. I found this:
Every once in a while one would fall down and I would fight it. But this was really weird. I'm not sure what happened there to be honest, being the inexperienced modder that I am.
The second battle was much better. It started off the same but I was flanked by the group of zombies who previously floated. I fought them and lost all my men. I could hear what sounded like my men yelling but since they were all dead I was unsure what killed them. I skirmished (or kited, if you prefer) the giant group of enemies and was picking them off one by one. Then I noticed on my screen it said that an enemy zombie had died from falling. While i was pondering what kind of fall killed him, I found it:
I wish I took a better screen shot because you could see that my men were there too, as well as the corpse of the zombie who fell. I didn't sustain much damage myself and survived but I didn't even try to find my way back to the top. I literally fell through an invisible hole in the streets. Scared me more than the zombies
.
Third play through actually had no problems. I couldn't find the hole again either and the zombies spawned properly.
Gas station encounter: Gameplay wise this played well. I couldn't help but feel it silly that I was swinging one handed with a weapon. That makes sense to me if I were to be holding a shield or dueling with a very light weapon but trying to kill a zombie with a melee weapon? I would certainly hold with both hands. So first play through, I ran into no bugs. After saving the school girl from the rapist I ran off and continued skirmishing with the zombies. Then this happened:
I'm not sure if that was my own copy of Mount and blade that crashed or if it was the mod. My pc isn't legendary but it's quite beefy for a non-pro gamer like myself. I loaded the battle a second time and played without any problem until this:
Once again, this could be isolated to my pc. I'm not sure what either message really meant. Third play through I died because I suck.
Takagi clearing area of zombies: This quick battle was interesting. I was happy with my group but noticed this right off the bat:
They were running into the wall. This was immediately fixed by me ordering them to follow me. They stopped running into the wall. I lead them to a group of zombies and deftly began killing them until I noticed I was flanked. I felt embarrassed and I presume the last thing my character felt was shame before he too was overrun. The second play through my men were trying to run into the same wall. We ran off to find zombies and found this:
We died again, my fault. Third time my men were running into walls but the zombies weren't. Then I noticed another thing. My character was stabbing repeatedly with his katana. I'm aware it's because I'm noobish and just repeatedly click instead of aiming properly but if I'm mistaken Samurai did not prefer to stab with their katana. It's a slashing weapon. I found the stabbing really messed me up. Then we died, again my fault.
Mr. Shido raids the police at the subway: Well first thing I noticed was I finally had a rifle! I'm a bit of a gun nut and prefer rifles over hand guns, video game and real life, every time. Unfortunately I was either issued an AR-15 or my M16 was stuck on permanent semi-auto mode. That wasn't such a big deal, I'm aware full auto in mount and blade is a hard thing to do. What really annoyed me was how long it took to fire. Instead of being able to quick fire and I had to each time get the person in my sights before I could fire. This is probably good for balancing but in a close quarter battle like the subway it personally annoyed me. I played all three times without a single bug or flaw. I did notice that one of the students I was fighting would stay in their starting position, never charging at me but only throwing pencils if I came near. No big deal.
Students battle zombie horde at bridge: The first battle I played went perfectly. I killed all zombies with minimal losses. I was proud of myself. Second play was similar. The third play through was different. I charged at the zombies and noticed only a few students had joined me. I turned to look back and saw this:
They were stuck on the poles. This matched the zombies, which unfortunately I was dumb and didn't save a screen shot. It was similar.
All in all the mod was very impressive for its first quick battles. It's clear xPearse has worked very hard. I wish I was more skilled so I could help him. I wish we could all help him out. To summarize though:
Terrain needs more testing. There could be more invisible holes or things that would trap zombies plus humans.
I think weapons need more testing too. I'm not sure if your weapons are open to debate and I'll respect if you're going to leave them all as is. I'm sure we have people here that are experienced with melee weapons and maybe they could provide input.
I noticed that some of the armies were kinda odd. For example on the Bridge battle I had a few zombie students fighting alongside me. I'm sure you'll polish that out in the end, it made me laugh anyways.
And finally I have two questions:
1. On the show do the zombies talk? I noticed them saying really weird things like "I don't want to become one of them" and such. Groaning is more traditional but I'm aware of the need to remain faithful to the show.
2. What kind of zombies are we facing here? I'll clarify my question with an example: The Walking Dead comic and TV series have similar zombies but they view them completely different. In the comic one character can easily slaughter 30+ zombies before he/she panics. In the TV series the characters panic if 4 zombies appear. So in your mod is it to assume that melee weapon carrying students are a match for a zombie? Can they kill several or will they drop like flies? The police, I find, that are armed with guns fare quite well but the melee cops drop like flies.