Nate884 said:
Just wanted to say those new texture previews look awesome! Thanks and keep up the great work. I just started trying to learn how to change/combine armor textures because I can't have enough variety, and your models are just off the charts cool. I'm a huge fan of all the leather and padded armor combinations. I've scrolled through all your models in openBRF and they give me so many ideas... Thanks for your work, I thoroughly enjoy your mod.
Out of curiosity, do you also have more new swords or norman kite shield options upcoming?
Thank you for the kind words. I have recently improved some of my earlier armor textures and have added quite a few more since the last update. As for swords, I have added a good number of swords so that each faction has a particular type, for example, Eastern Province uses spathions while the Rhodoks are using shorter swords and broadswords rather than the traditional longswords. There are also elite swords for the elite troops in the game.
I have also added quite a few shields, mostly for the Keltons and Rhodoks but also some for other factions. I am using the native norman shields for the upper-tier Keltons. Most factions also have new elite cavalry shields as well, which are a step above the best native cavalry shields. Many of the new shields use my own textures.
At this point there are 1780 items available, including the native items. I have "factionized" the items as much as possible so that you will find the Swadian armors in Swadian towns but not in other factions' towns. There are a decent number of armors not assigned to factions that you will be able to find across the towns, giving the player a nice choice of armor and weapons.