[M] (1.113) Oceania: Land of Time 0.5 IS RELEASED!

Next faction to add?

  • Gauls

    Votes: 46 16.3%
  • Greeks

    Votes: 94 33.3%
  • Dark Knights

    Votes: 84 29.8%
  • Normans

    Votes: 48 17.0%
  • Other: State in thread

    Votes: 10 3.5%

  • Total voters
    282

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Alec{zacool}

Master Knight
M&BWBWF&S
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Aleczacool presents...

NEW TAB ON THIS BEFORE PRESSING THE SPOILER:

http://www.youtube.com/watch?v=xzx0_vr_k-A

(Read it slowly.) :razz:

Oceania...

A land once at peace... The land prospered, and the native peoples there flourished.

This was the age of dreams... A new age has come.

The God of War, Threlak, went through time and space, and gathered many warriors from all over the many universes, and brought them together, to fight.

This created a time lock, so the war rages on forever. There is no end to the violence.

The warriors fight in the hope that some day they will be returned to their own times.

The fools... I won't let them succeed.


Oceania: Land of Time is constant work in progress by me, Aleczacool, and I will listen to all of your suggestions. I am making this to improve my knowledge of the module system, and python. I really hope you enjoy this, and please, comment!

0.5 IS RELEASED!

http://www.mbrepository.com/file.php?id=1952

Features:

Fourteen New Maps: (I WILL ADD MORE!)

Snowy Castle - An awesome battle over a castle from the ices of the north
Desert Deep - My version of Helms Deep
Forest Road - A road in the forest with a camp for your favourite bandits
The Arena - An arena for the bravest of the warriors to duke it out.
Dungeons - The Massive Dungeons of the Mountain Kings
Ship Battle - 4 Ships are full of troops and action
Random Snow - A hilly and foresty area covered with snow
Random Desert - Full of Emptiness.
Knife's Edge - An Arabian City in the Clouds
Valley of Death - A legendary town in a valley, all destroyed.
Argyle Castle - A massive city protected by a castle.
Dusty - A map based on Dust2 from Counter Strike.
Krinseston Town - A resettled town in a valley.
Siege of Camar - Massive siege map for all you siege lovers.

The Original Maps are being edited too!

Ruins - A Tavern is added to the side, and the middle ruin is now a double ruin
Village - Total Revamp of the middle area
Battle on Ice - Added a new village area
Port Assault - Added a whole new route to the right of the port
Nord Town - Added two new routes to the enemy
Field by the River - The Castle is enterable
Ruined Fort - A massive slope is added for the village spawn for them to get up easier. (It makes sense too!)

New Factions:

Knights of the South - Horse centered
Order of the Dojo - Infantry centered
Iron Horsemen - Bandits
Sergeant Pepper's Lonely Heart's Club - Heavy ranged
KEEN - Heavy Infantry
Rawr - Light Skirmishers

Pirates
Ninjas
Romans
Coop Faction

Native Factions are being edited too!

Equipment is being added! Stay Tuned!

Screenshots
Knights of the South

Knight

Knight Archer

Auxilia Soldier

Order of the Dojo

Dojo Archer

Dojo Monk


Sergeant Pepper's Lonely Heart's Club

SPLHCW Soldier

SPLHCW Archer

Rawr

Rawr Infantry

Rawr Skirmisher

Rawr Horseman

KEEN

KEEN Soldier

MAPS











Misc:
http://img293.imageshack.us/i/mbwarband20100505075855.png/
http://img401.imageshack.us/i/mbwarband20100505075925.png/
http://img143.imageshack.us/i/mbwarband20100505075951.png/
http://img682.imageshack.us/i/mbwarband20100505080017.png/
http://img11.imageshack.us/i/mbwarband20100505080021.png/
http://img40.imageshack.us/i/mbwarband20100505080114.png/
http://img695.imageshack.us/i/mbwarband20100505080132.png/


Thanks to:

OSP: I wouldn't have been able to do anything if it wasn't for this!
IRC: Yoshiboy, thanks for the help and the cap!
Arch3r: He helped!
Highlander: He let me use the 40k Models! :smile:
dreamterror: Animations are awesome!
To the maker of the War of Words sound pack maker"
To many others!
To YOU!
 

Austupaio

Duke
WBNWM&B
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I'm not sure how we test this, with no download. Unless I'm missing it?

Your text is a bit light for the background, but this sounds fun. Good luck!
 

Alec{zacool}

Master Knight
M&BWBWF&S
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I don't think that any non-Oceanic would be interested much, really, so there isn't that much need to give out propaganda about the mod. :razz:

Also, the clans already will know what their troops will look like. But anyways:

http://img687.imageshack.us/gal.php?g=mbwarband20100418183324.png
 

Stylus

Veteran
WBM&BVC
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0
Aleczacool Presents...

Some random crap that less than 1% of the community will care about. Nice work.
 

Alec{zacool}

Master Knight
M&BWBWF&S
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0
OK, apparently my computer turned off before the upload was complete. Great...

Reuploading to both M&B Repository and Mediafire. (I have a really crap internet connection)

Should be done in an hour from now.
 

superhit1000

Knight
M&BWB
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0
Hey Alec,

I was wondering if the implementation of banner men possible.

I think it would look awesome in a clan war, when two armies are on top two different hills and they look at each other and there would be a soldier waving their clan banner around.

Or even have a Lance with a banner on it.
Sort of like this pictures here :

 

Alec{zacool}

Master Knight
M&BWBWF&S
Best answers
0
Yes, it would be cool, but It's quite advanced compared to what I'm doing. (I seriously suck at modding.)

0.2 is released!

Two links:

http://www.mbrepository.com/file.php?id=1824

http://www.mediafire.com/?nmkzunwzdyz

I'll be hosting a server of it. Get on!
 

Alec{zacool}

Master Knight
M&BWBWF&S
Best answers
0
Damn. It seems the new sounds don't work. Go to module.ini and change the scan_module_sounds 1 to 0.

Also, replace the sounds.txt file with the native one.