- Game settings could contain an option to always automatically opt-out of enemy chat entirely upon joining a game. There's no real point of seeing enemy chat all the time anyway. This is mainly for competitive, thus maybe also separate the option to opt-out of competitive enemy chat, but remain opt-in on casual matches.
- Chat filter, there are intrinsic ways of removing the possibility to bypass a filter. Join the Discord server in my signature and attempt to write a filtered word. It isn't always fool proof, the lengths some players has to go to bypass makes it overall less likely they will write something that might end up filtered.
- Dedicated servers will have administrators with an active role in moderating behavior and un/allowed words. The servers still has to follow TW policy on racism from admins, but there's obviously going to be un/intentional divergence in handling issues with players.
- In-game report function, as well as the ability for Bannerlord MP moderators of issuing temporary/permanent game bans. In contrast of community servers, where server admins are able to keep a constant eye on language and behavior, it's not realistic in the official servers and the matchmaking system, thus an alternative way of reporting and punishing toxic individuals is required.
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