Idk man , as of today , people reported a multitude of memory leaks...
I don't get what you mean. I'm confirming that memory leaks
may be a reason that people experience stutter.
But there are other reasons as well. I, myself, have experienced stutter in the game, but very inconsistently, and only after at least an hour of play. So it's not
the reason people are experiencing stutter.
Some top tier computer people reported unit pathing a reason why it starts stuttering heavily when troops colide , and also why in sieges it was unplayable because troops would have a seisure from not finding right pathing.
Also , they also reported that unless you have more than 16 gigs of RAM , it will just fill up very quickly , in less than 30 mins (i have 12 and i confirm this)
Possible, again. Pathfinding, especially on 3D maps with overlapping layers (read: multiple "floors" built on top of each other) can be very challenging. The amount of RAM will certainly affect how a memory leak manifests, but it's not the deciding factor. More importantly are the steps needed to trigger the leak. I have 16 GB, and I have experienced some performance degradation, but never to the point of it being unplayable. Longest play session so far is about 4 hours.
Multiplayer for me works very fine , i have 60 fps with medium settings no problem , not even a flinch , even on 100 player servers.
Same here. I have had d/c and timeout issues, massive lag with input and hit detection (mostly with melee -- ranged seems to be very accurate), and the odd server-end crash, but the actual, client-side performance is very smooth.
I use Windows 7 for example , most people use Windows 10 and the problems are common. Obviously is their game acting finnicy , but it's Early Access and it's playable if you cope with restarting the game every 30 mins to refresh the memory.
Also , noticed that unless you have a top tier computer (reason why most streamers play fine) , you are prone to crappy performance in a way or another.
Might be worthwhile for Windows 10 users to try compatibility mode for Windows 7. Using 7 here as well.
Also, one certainly does not need a "top-tier" PC. I'm using an i7-4790K and a GTX 980 ti. No slouch, but hardly top-of-the-line. Performance is largely great. Steady 60 FPS pretty much everywhere. The only stutter I see is a slight bit on loading into a new area. Maybe 3-4 seconds of it. Hardly noticeable as of e1.0.8.
Configuration is going to be what's causing most of the stutter. Especially with CPU-intensive games, players need to configure their systems to do what the engine needs, not try to maximize FPS. Most of the people I encounter with stuttering issues (in many games) are trying to push a game beyond what its engine is really designed to do. It likely won't be reliable to pull that sort of performance until it's optimized. Once again, it's
steady FPS that provides the experience of smooth gameplay, not
high FPS.