five bucks
Knight at Arms
+1Giving buffs to all other units just for do not nerf two units which are clearly OP? Why?
Making all elite units as OP as Fian and Khan’s Guard, just going to make the game easier for the player, less challenging, and boring.
I do not want to steamroll the AI after getting 40-50 elite units.
It would be far easier to nerf the Khan's Guard than to buff everything else.
Here's what TW needs to do to make most of the SP troops decently balanced:
* Increase the protection of armor against arrows/bolts by 1.7x
(This would instantly make Khan's Guard less OP and make Fian Champions pretty balanced and would make all infantry and cavalry troops stronger)
* Nerf the damage of the Glaive so it can only 4hit to chest instead of 2hit
(So the Khan's Guard isn't the best melee troop and horse archer in the game wielding a lightsaber, and you have a reason to pick other troops. Combined with the above change this should make Khan's Guard balanced)
* Buff the damage and speed of spears/pikes across the board, and make the AI actually use it when fighting infantry
(This will make spear infantry less garbage)
* Make archers lead their shots when shooting at circling horse archers
(This will give an actual counter to circling horse archers)
* Nerf shield health by about 15% across the board
(This will make throwing axes useful, be more realistic, and make shields feasible to actually break sometimes)
* Make pike AI troops properly learn to use pike bracing when being charged by cavalry from the front
(This will balance the new power of cavalry and make pike infantry useful)
* Give a Falx back to the Veteran Falxman
(So they aren't a downgrade from T4)
* Nerf the Legionary a bit in some way, perhaps athletics skill and 1h skill
(So that Sturgia can have the best shield infantry troops in the game instead of Empire)
* Make the Menavlion into a pike with good stats
(Like how it was in real life. So Empire can have the best pike infantry troops in the game)
* Make the Pilum throwable again
(Just do it)
For the most part, simple changes that will go a long way. That will make the balance good enough for console and for anyone who is happy with close enough to perfect balance; and then modders can do the finishing touches to take it from good to perfect.