Phalanx300
Banned
I thought the idea was to make this a accurate mod?
Phalanx300 said:Interesting. So now for Zulu weapons we have: Spear. Club. Axe. Rifle. Trown Spear? I believe thats actually it right?
If so we must see whether some weapons had some kind of status, meaning only the older and more veteran warriors would use it. (So in later waves more of that)
Also I think it would be good if damage is done realistic. Would fit with the accuracy of the mod. So a axe in your chest and your dead, spear in your chest and your dead etc. Zulu bots should be clearly superior in melee. Even more so for the veteran warriors.
I thought the idea was to make this a accurate mod?
Phalanx300 said:So this wont be an accurate mod then? We're fighting Zulus here, melee should be a last resort. Zulu should be clearly superior in melee. English however have the firepower which the Zulu lack.
Im thinking it should take 3-5 hits with a club/axe to kill you. Maybe 2-3 I dont know. The bigger warriors should take less hits to kill you, and so forth. Bosses 1-2 hits, MAYBE 3. Keep in mind, this is supposed to be a last stand game, not "How long can you survive the first wave" kinda mod.
zobo said:Zulu's shouldn't be THAT good in melee in my opinion since they out number the British so much. We need to keep it fun and playable :X
Clearly read somewhere you guys wanted to do it accurate.
And your forgetting about the English having rifles. They would pierce shields. Basicly 1 shot kills. And now you want to make them super humans in melee as well? Im not saying they should always die in melee. Remember there are also barricades keeping them at bay. They player would be able to stab over them. Also in melee your not completely defenceless, you have a bayonet. A single stab should be able to kill them, just like how they could kill you.
Would add more suspense rather then having superhumans. 3-5 hits to kill you? :/
Clearly read somewhere you guys wanted to do it accurate.
And your forgetting about the English having rifles. They would pierce shields. Basicly 1 shot kills.
And now you want to make them super humans in melee as well?
You already can... Have you played full invasionThey player would be able to stab over them
Also in melee your not completely defenceless, you have a bayonet. A single stab should be able to kill them, just like how they could kill you.
And now you want to make them super humans in melee as well?
Would add more suspense rather then having superhumans. 3-5 hits to kill you?