LtSpearing
Sergeant Knight

Full Invasion: Zulu
Full Invasion: Zulu is a modification built on the same codes as the already popular mod, Full Invasion. Utilizing FI's system of Wave-After-Wave gameplay that inspires teamwork, skill, and a certain level of bravery (If not foolishness) to overcome waves of zombies, farmers, barbarians, and so forth; the FI:Z Dev. team is working on creating a mod much like it, but similar in certain key aspects.
Firearms
This mod will be focusing on the Anglo-Zulu conflicts. Maps made will range from Ishandluwana to Rorke's Drift. Because the timeframe this is all set in, the British team (The side the players will be fighting as) will get Pistols, Rifles, Swords, the occasional Banner, and if your lucky, Cannons :3 (No promises).
Multiple Conflict points
Most FI maps focus on funneling the enemy into a narrow street, onto a ladder, or a very very long bridge. At the end of most is a well-fortified, well armed, group of players firing/throwing anything they have at the incoming mass. FI:Z will be challenging to players in a new way: Maps will have not only have a few spawn points, but will also have points where certain mobs of enemies will spawn INSIDE the player's defensive perimeter, challenging them to deal with threats from all around, and making them learn how to divide their labour.
New Enemies
The Zulu army will bring about warriors of all kinds, from simple Swazi-Axe armed soldiers, to Cow-skin shield bearing men with clubs or throwing spears. Exotic foes will attempt to defeat you. Going to prove them wrong?
New Models for certain props
Anyone who has played FI has known there are 4 key things to keep in arms reach or at least a clear pathway to when in game: The Mystery Box, the Ammo Quiver, the Barricades, and the Beds (Which refill health). FI:Z will contain all knew models for these things and will also contain different scene props too. The normal cross-wood barricades will be replaced with small walls of grainbags. The quiver with a period accurate Ammunitions Crate, and the bed with a stretcher. All of these will be placed in their appropriate spots on the map. (Ex: Stretchers will be in the unburnt portions of the hospital in Rorke's Drift)
Regards,
The FI:Z Dev team.
~Backstory to the mod~
Ill be posting specific wikipedia pages regarding the items i think would fit generally in the mod. Feel free to post, comment, etc, BUT KEEP THE DEBATES CIVIL FOR THE LOVE OF GOD PLEASE... thanks guys lul.
some random stuff people could use for models...
Henry Martini Rifle
http://en.wikipedia.org/wiki/Martini-Henry
Model by Panzanius:
Model by Austro (W/o Bayonet)
With bayonet (Austro)
Pith helmet
http://t1.gstatic.com/images?q=tbn:ANd9GcQjVLE7LWuRYGQuJHtVLM9I_nADz_Z8154nfHT442XTlrXihiB6
Zulu Sheild, Model by Austro:
War Club, Model by Austro:
Zulu Axe, Model by Austro:
Zulu Spear, Model by Austro:
Brit Uniform (Early Model), Model by Rigadoon:
Updated Uniform:
Random pic for uniform references, etc.
http://www.britishbattles.com/zulu-war/isandlwana/24th-foot-isandlwana.jpg

Full Invasion: Zulu is a modification built on the same codes as the already popular mod, Full Invasion. Utilizing FI's system of Wave-After-Wave gameplay that inspires teamwork, skill, and a certain level of bravery (If not foolishness) to overcome waves of zombies, farmers, barbarians, and so forth; the FI:Z Dev. team is working on creating a mod much like it, but similar in certain key aspects.
Firearms
This mod will be focusing on the Anglo-Zulu conflicts. Maps made will range from Ishandluwana to Rorke's Drift. Because the timeframe this is all set in, the British team (The side the players will be fighting as) will get Pistols, Rifles, Swords, the occasional Banner, and if your lucky, Cannons :3 (No promises).
Multiple Conflict points
Most FI maps focus on funneling the enemy into a narrow street, onto a ladder, or a very very long bridge. At the end of most is a well-fortified, well armed, group of players firing/throwing anything they have at the incoming mass. FI:Z will be challenging to players in a new way: Maps will have not only have a few spawn points, but will also have points where certain mobs of enemies will spawn INSIDE the player's defensive perimeter, challenging them to deal with threats from all around, and making them learn how to divide their labour.
New Enemies
The Zulu army will bring about warriors of all kinds, from simple Swazi-Axe armed soldiers, to Cow-skin shield bearing men with clubs or throwing spears. Exotic foes will attempt to defeat you. Going to prove them wrong?
New Models for certain props
Anyone who has played FI has known there are 4 key things to keep in arms reach or at least a clear pathway to when in game: The Mystery Box, the Ammo Quiver, the Barricades, and the Beds (Which refill health). FI:Z will contain all knew models for these things and will also contain different scene props too. The normal cross-wood barricades will be replaced with small walls of grainbags. The quiver with a period accurate Ammunitions Crate, and the bed with a stretcher. All of these will be placed in their appropriate spots on the map. (Ex: Stretchers will be in the unburnt portions of the hospital in Rorke's Drift)
Regards,
The FI:Z Dev team.
~Backstory to the mod~
The idea popped up after i started shouting ZULUUUUU in a linebattle (Luls) with my guys laughing their arses off and since the full invasion code is free, im basicaly suggesting that i would enjoy some community help with making this mod. I myself am not going to be helping, but im going to be getting a lot of people involved. I'm talking to Wolfy, the maker of VFoE to help code in some items and the patch itself which shouldnt be too hard, but rather why im posting this is to say that if anyone here is a modeller and has some free time, a lot of people would appreciate your work if you would make some items depicting the Zulu Wars.
And now here we are, days later with my team Austro, Shredzorz, Rigadoon, QWW, and some gracious donators
And now here we are, days later with my team Austro, Shredzorz, Rigadoon, QWW, and some gracious donators
some random stuff people could use for models...
Henry Martini Rifle
http://en.wikipedia.org/wiki/Martini-Henry
Model by Panzanius:

Model by Austro (W/o Bayonet)

With bayonet (Austro)

Pith helmet
http://t1.gstatic.com/images?q=tbn:ANd9GcQjVLE7LWuRYGQuJHtVLM9I_nADz_Z8154nfHT442XTlrXihiB6
Zulu Sheild, Model by Austro:

War Club, Model by Austro:

Zulu Axe, Model by Austro:

Zulu Spear, Model by Austro:

Brit Uniform (Early Model), Model by Rigadoon:


Updated Uniform:

Random pic for uniform references, etc.
http://www.britishbattles.com/zulu-war/isandlwana/24th-foot-isandlwana.jpg
Sigs (By everyone)
