Kicks are hard enough to hit. Even balanced I would say. I mean warband vets cant even "abuse" them but say they are OP. They cant abuse them cuz kicking is hard. I even stopped kicking in clanwar fights since I dont think its worth the risk.
But narmin is right sometimes it looks weird how they connect or dont connect.
i can’t abuse them because i have 60-70 hours in bannerlord MP and only recently learnt the timing when jufasto showed me how to do it. the fact i, or other similar warband players, don’t or can’t do them because we haven’t played a lot of bannerlord has absolutely no bearing on whether kicks are OP or not.
the fact i played a lot of warband does mean that I’m constantly drawing comparisons between bannerlord and warband, one of which is how much more difficult it is to punish reckless kicking in this game. i also dislike how you have to re-input your attack direction after the kick lands, rather than the pre-kick input being remembered like in warband. kick speed is also much faster than in warband so they cannot be reactively dodged, only pre-emptively dodged or anticipated. the way it accelerates the swings after the kick lands also makes it more difficult for teammates to intervene and attack the person who kicked. adjustable character height gives some players huge reach with their kicks, rather than standardised range as in warband. the recovery time after kicking, especially while the player has a shield, is dramatically faster than in warband and much more difficult to punish.
these are comparisons which you probably are not making while you play, but for me everytime i see or use a kick i am reminded of how much more balanced the mechanic is in warband