k0nr@d said:
Overall I don't know where do you have your informations from, but they are not very accurate (at least in case of 3.9).
Mostly was referencing the very old Lothario playthrough:
http://forums.taleworlds.com/index.php/topic,259365.msg6222369.html#msg6222369
But yes, I believe I need more time with PoP 3.9 to voice a better opinion, but so far it looks good, I still believe Fierdsvain performs better in Autocalc, mostly due to Autocalc ignoring terrain alongside raw hps of overall troops, whereas Dshar for me, still underperforms in that area, which has been a pet peeve of mine for a while.
Though what I wrote before was a very ample and gross generalization, I still feel a slight deviation on autocalc battles favors certain kingdoms over others, regardless of the way they pile up in super stacks or how their marshall perform and its aggresiveness rating.
That is another factor, alongside Kingdom location (old paradigms where shattered with the dispersal of the Dshar further down in the desert and repositioning of Fierdsvain fully along coast and Ravenstern slight repositioning) but since we are voicing some opinions here, I still see the Dshar for example, being an Underdog overall.
The Only plus I have seen so far for them is the distance of some of their castles make it less appealing for some pilestacks of doom of the AI to calculate reaching them and protect their territories at the same time, but this is from more recent versions and not just 3.9.
But I really enjoy the new changes, specially since I have been here for well , over 7 years playing this wonderful mod
I nonetheless always end up changing some troops, I usually nerf the Fierds and Empire out of the blue, which always makes my game more interesting, since I end up playing mercenary for a long time.
Cheers!