hi
been playing the mod for some time now and it's really really really really good
Just to provide feedback and perhaps a sugestion:
1. The soldiers are all quallity made skin-wise but could i point out the issue in the old mount&blade medieval bot !
- The medieval bowman uses bow until he is 1 meter away from opponent (+ medieval archers have armor and even if the attacker charges with mele on them they have a fighting chance)
- The rifleman acts just like this and it doesn't really work. To make the al behave even stupider, the 2 rifleman would occasionaly stand 4-5 meters away from each other, shoot each other, and then slowly reload their weapons looking at each other
My suggestion: Measure the avarege time needed to reload a rifle (i'm guesing 12 sec.) and then measure avarege soldier's speed per sec (on flat ground). And then according to that adjust the Al and make a new range/mele crossover
2. This mod is one ofthe best i've ever seen but, sadly, it is placed in the age of gunpowder at it's best... Napoleon had one simple theory of improviong warfare of that age: CANNONS, CANNONS , AND MORE CANNONS, AND THEN SOME MORE CANNONS!
-I don't know how har it is to make models (i'm suspecting hard) but a cannoneer units are the ONLY thing this mod is missing...
-It would take at least 4 cannon models (for 4 ranks of the cannon troop tree)
and a man stuck to them , and you could borrow the mechanics from the star wars conquest mod- GRENADE EFFECT
3. The towns/castles/villiges look awesome, rly nice feel to them, but some quests are rly outdated and i think this mod deserves better quest than native crap. Perhaps someone from the community would berrow u a quest or 2 or if u'r up for it make u'r own
That's it, thanx