luigi
Squire
Hey I am back and ready to take my mod to the new version.
Though this will be a hell of job for sure.
Don't expect it to come soon. Don't expect it to be like the last version.
At first I will release it as a weapon expansion for modders , where my first job will be to adapt the scabbards to my swords- as it involve some animation work, and with my poor knowledge of it,it will take some time.
So any help is appreciated and I repeat that all of my stuff is free, as long as you give me credits.
Cheers !
Hi everyone !
It has been some time since I have worked on this mod, partly because I didn't have much time. I am still trying to find a way to make it more interesting though, trying to improve its look and the balance of troops but my skills at modding don't go further than this.
I am still waiting the next version of M&B, but like everyone I am controling my patience by playing at all those new mods, trying to find something new or beautifuller.
Call it narcisim, or self sufficience, but my own mod is the one I prefer above all the others...But it needs sooo much improvements.
Again I ask for some help.
I need some courageous, intuitive workers and Python experts...
I only want to include Janus Arena mod, for now, changing the fighters equipement with my own weapons and helms (and the Pope's armors) to give it more gameplay option.
I don't understand why, but I have a lot of problem trying to understand how Python works.
Any other ideas that you think you can help me include are welcome.
Help me
New version 4.0 here https://www.mbrepository.com/file.php?cid=9&id=190
it adds The Pope' s armors meshes and texture and some variations on previous items made with this new texture
Vaegir and Swadians use those armors
You can now start as a Dark Knight
There are more polearm users in the armies, they form the core units
and of course there is a lot of new items
thanks to :
The Pope for his great work he let me use
Yoshiboy for his tutorials
Chel (where are you man ?) for his horses and armors textures and his help
everyone interested in my d&mitems.brf can use everything they find there for their own mod. But for the others brf and textures, contact their creators.
version 3.8
it adds new items
low level arquebusiers now fight with daggers instead of estocs and swords
new armors and horses textures by Fisheye and Chel (thanks a lot boys )
so its now a heavier file than before
you now have, right at the beginning, a new hero in your party corresponding to the path you chose
what I need :
weapons and armors:
new armor textures and meshes, based on the 1400-1500 centuries. SO I want to have half plates and gothic armors.
new arquebuses meshes
edditing:
someone to change the weapon racks of most of the armorers we found in the game, adding my creations instead of the Vanilla's one
someone to make new Khergit towns and camps using Fisheye's tent meshes (thanks to him )
Also the Khergit have to be a new joinable faction
All comment are appreciated !
Screens
Though this will be a hell of job for sure.
Don't expect it to come soon. Don't expect it to be like the last version.
At first I will release it as a weapon expansion for modders , where my first job will be to adapt the scabbards to my swords- as it involve some animation work, and with my poor knowledge of it,it will take some time.
So any help is appreciated and I repeat that all of my stuff is free, as long as you give me credits.
Cheers !
Hi everyone !
It has been some time since I have worked on this mod, partly because I didn't have much time. I am still trying to find a way to make it more interesting though, trying to improve its look and the balance of troops but my skills at modding don't go further than this.
I am still waiting the next version of M&B, but like everyone I am controling my patience by playing at all those new mods, trying to find something new or beautifuller.
Call it narcisim, or self sufficience, but my own mod is the one I prefer above all the others...But it needs sooo much improvements.
Again I ask for some help.
I need some courageous, intuitive workers and Python experts...
I only want to include Janus Arena mod, for now, changing the fighters equipement with my own weapons and helms (and the Pope's armors) to give it more gameplay option.
I don't understand why, but I have a lot of problem trying to understand how Python works.
Any other ideas that you think you can help me include are welcome.
Help me
New version 4.0 here https://www.mbrepository.com/file.php?cid=9&id=190
it adds The Pope' s armors meshes and texture and some variations on previous items made with this new texture
Vaegir and Swadians use those armors
You can now start as a Dark Knight
There are more polearm users in the armies, they form the core units
and of course there is a lot of new items
thanks to :
The Pope for his great work he let me use
Yoshiboy for his tutorials
Chel (where are you man ?) for his horses and armors textures and his help
everyone interested in my d&mitems.brf can use everything they find there for their own mod. But for the others brf and textures, contact their creators.
version 3.8
it adds new items
low level arquebusiers now fight with daggers instead of estocs and swords
new armors and horses textures by Fisheye and Chel (thanks a lot boys )
so its now a heavier file than before
you now have, right at the beginning, a new hero in your party corresponding to the path you chose
what I need :
weapons and armors:
new armor textures and meshes, based on the 1400-1500 centuries. SO I want to have half plates and gothic armors.
new arquebuses meshes
edditing:
someone to change the weapon racks of most of the armorers we found in the game, adding my creations instead of the Vanilla's one
someone to make new Khergit towns and camps using Fisheye's tent meshes (thanks to him )
Also the Khergit have to be a new joinable faction
All comment are appreciated !
Screens