Come on, there is literally no good reason why the best you can do is to train 1 unit at a time in an army of hundreds.
A real army would do drills at the company levelthat would increase the skill level of whole companies at a time. the Romans certainly did this.
When medieval lords trained their fyrds and levies they certainly didn't do it 1 soldier at a time.
There is no reason training should be limited to 1 soldier at a time and plenty of reason to eliminate that limit.
The two biggest issues with balance in the game are recruit spam and snowballing. Proper large scale passive training would solve one and mitigate the other. If lords could throw together a mid tier force in the courts of 2-3 weeks that was undertrained against a truly elite force but could hold its own, trained units would keep their significance without costing a disadvantaged side the ability to defend itself. And it would certainly help a disadvantaged side pick itself up and dust itself off if it wasn't running armoes of 80% recruits.
It's to the point where you're trying to force lords to just... HAVE trained units. And yet you stubbornly refuse to even look at the idea of allowing them to train them themselves. WHY? There is literally no good reason not to incorporate passive training regimens into this game. There is no reason not to incorporate a version of the "training" skill from Warband into the Leadership skill tree. There is no reason you can't arbitrarily assign "levels" to each tier of unit in order to limit the ability of underdeveloped players to train units up to tier 4.
This CAN be done. It can be done EASILY. There is no reason other than pure bullheaded masochism not to add it into the game.
A real army would do drills at the company levelthat would increase the skill level of whole companies at a time. the Romans certainly did this.
When medieval lords trained their fyrds and levies they certainly didn't do it 1 soldier at a time.
There is no reason training should be limited to 1 soldier at a time and plenty of reason to eliminate that limit.
The two biggest issues with balance in the game are recruit spam and snowballing. Proper large scale passive training would solve one and mitigate the other. If lords could throw together a mid tier force in the courts of 2-3 weeks that was undertrained against a truly elite force but could hold its own, trained units would keep their significance without costing a disadvantaged side the ability to defend itself. And it would certainly help a disadvantaged side pick itself up and dust itself off if it wasn't running armoes of 80% recruits.
It's to the point where you're trying to force lords to just... HAVE trained units. And yet you stubbornly refuse to even look at the idea of allowing them to train them themselves. WHY? There is literally no good reason not to incorporate passive training regimens into this game. There is no reason not to incorporate a version of the "training" skill from Warband into the Leadership skill tree. There is no reason you can't arbitrarily assign "levels" to each tier of unit in order to limit the ability of underdeveloped players to train units up to tier 4.
This CAN be done. It can be done EASILY. There is no reason other than pure bullheaded masochism not to add it into the game.