Devs please stop being stubborn for no good reason and just buff passive training already

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I liked training fields in Warband. It was good interactive feature.

Or do something like some of the mod did in Warband. To train your troop, put your recruit in your castle/town, has to hire someone, and then pay an active cost to have your troop train, and there is a finite amount of troop you can train per day (maybe with some adjustable quota/capacity). So basically, pay a premium for your convenience.

The way it worked in Warband was just bonker broken. Get 100 farmhand together and 2/3 of them become regular infantry in a couple days while you don't have to do anything? No more of that please.
 
Or do something like some of the mod did in Warband. To train your troop, put your recruit in your castle/town, has to hire someone, and then pay an active cost to have your troop train, and there is a finite amount of troop you can train per day (maybe with some adjustable quota/capacity). So basically, pay a premium for your convenience.

The way it worked in Warband was just bonker broken. Get 100 farmhand together and 2/3 of them become regular infantry in a couple days while you don't have to do anything? No more of that please.
it was great, even the originial had that. Its good to replace loses in fights
 
Troop recruiting and training can be very powerful gold sink, indeed. Now it is time sink, time spent on boring, repetitive grind.

As result most players just replenish losses from prisoners pool and avoid any high loss battles.
 
Not only are they not doing this, they completely squashed the ability to auto resolve looters as your high tier troops will flat out die. Good stuff, glad they're making these changes instead of ya know... whatever...

Ya know ... I was playing another game and only came back to this after this was patched out. But I heard people talked about. And I wonder if this is what causing the disperency between my way of doing things comparing to some others. But just in case anyone are not aware of:

Auto-battle is a very crappy way to train your recruit.

Seriously, try it. Take your 20 recruits and go fight a similar number of looter. In battle, just tell your recruit to charge while using yourself as the bunching bag so your recruit can backstab for free. With just one battle you probably will be able to upgrade the majority of your new recruit to tier 2, go fight another similar battle and half of them probably will become tier 3.

If you resolves the same battles though, you'll be lucky to get 3-4 recruits to upgrade after a battle. The EXP distribution is calculated very differently between manual and auto-resolves. I think in manual whatever troop type land the kill get 100% exp, so if your recruit did all the kill they get 100% the EXP. But in auto it's probably distributed, with the lower the tier receiving a significant less of the share (since the game will assume they kill less enemies).

Seriously the speed I was training my troop makes me feel I'm lvling TOO fast.
 
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Ya know ... I was playing another game and only came back to this after this was patched out. But I heard people talked about. And I wonder if this is what causing the disperency between my way of doing things comparing to some others. But just in case anyone are not aware of:

Auto-battle is a very crappy way to train your recruit.

Seriously, try it. Take your 20 recruits and go fight a similar number of looter. In battle, just tell your recruit to charge while using yourself as the bunching bag so your recruit can backstab for free. With just one battle you probably will be able to upgrade the majority of your new recruit to tier 2, go fight another similar battle and half of them probably will become tier 3.

If you resolves the same battles though, you'll be lucky to get 3-4 recruits to upgrade after a battle. The EXP distribution is calculated very differently between manual and auto-resolves. I think in manual whatever troop type land the kill get 100% exp, so if your recruit did all the kill they get 100% the EXP. But in auto it's probably distributed, with the lower the tier receiving a significant less of the share (since the game will assume they kill less enemies).

Seriously the speed I was training my troop makes me feel I'm lvling TOO fast.

Autoresolve used to be better in earlier patches, but they nerfed it. I was not really a fan of the looter punch bag mechanic either way. Most people posting here are fighting battles manually I think, I know I am.

It is perfectly doable, it's also fairly easy to do. It just is mind numbingly boring, at least for me (but apparently a decent number of people share this sentiment). There is also the fact that this is effective only if you have a big blob of recruits to send. If most of your troops are elites, and you want to train say 6 recruits to fill some gaps caused by battles, you are going to have a bad time (definitely also doable, but even more annoying).

I hope this makes sense.
 
Perhaps make troop training a function of a city and to a lesser degree castles. They have training grounds, perhaps you could place troops you want trained in there for a time to 'cook' at the cost of denars per day.

That way you won't have the benefit of having them in your army immediately but they will be trained, up to lvl 3 and no further with each level taking longer and costing more. It also means there might be less lords roaming around because they are in their fiefs developing their troops and defending their land.
 
Ya know ... I was playing another game and only came back to this after this was patched out. But I heard people talked about. And I wonder if this is what causing the disperency between my way of doing things comparing to some others. But just in case anyone are not aware of:

Auto-battle is a very crappy way to train your recruit.

Seriously, try it. Take your 20 recruits and go fight a similar number of looter. In battle, just tell your recruit to charge while using yourself as the bunching bag so your recruit can backstab for free. With just one battle you probably will be able to upgrade the majority of your new recruit to tier 2, go fight another similar battle and half of them probably will become tier 3.

If you resolves the same battles though, you'll be lucky to get 3-4 recruits to upgrade after a battle. The EXP distribution is calculated very differently between manual and auto-resolves. I think in manual whatever troop type land the kill get 100% exp, so if your recruit did all the kill they get 100% the EXP. But in auto it's probably distributed, with the lower the tier receiving a significant less of the share (since the game will assume they kill less enemies).

Seriously the speed I was training my troop makes me feel I'm lvling TOO fast.

Yeah it's no good anymore, especially late game when you have elite tier 5-6 troops, if you start auto resoling 20-30 man bandit outfits with your 150 army your elites will start dying off like crazy, like 5-6 at least every battle. I just manually do the grind now, usually I'll just pop in hit f1-f3 then go get a drink or do something else, they're just fodder. The auto resolve used to be nice because you still have to chase em down and catch em, now it's just mind numbing.
 
It is perfectly doable, it's also fairly easy to do. It just is mind numbingly boring, at least for me (but apparently a decent number of people share this sentiment). There is also the fact that this is effective only if you have a big blob of recruits to send. If most of your troops are elites, and you want to train say 6 recruits to fill some gaps caused by battles, you are going to have a bad time (definitely also doable, but even more annoying).

I hope this makes sense.

That's not the impression I got from what people asking so far, or originally.

First, if it's like you described I don't see what's the big deal. 5 recruits in a stack of elite units? Just let them be, they'll level up eventually. It's not like having 5 recruit will break an 100+ army of legnionair/paplentine/cartaphact isn't it?

Secondly, the method I described is not meant to "level up 5 dudes". I'm under the impression people want to train en mass to fill up their garrision. So like I said, gather 50 or more recruits, then go bandit hunt, you'll have them all level to tier 3 in like 15min. Use them as garrison, or as reserve.

Also let me remind you that this paradigm is exactly how the trainer skill in Warband worked as well. You don't recruit 5 peasants because you want to train 5 spearman. You recruit 50, and it'll upgrade 15-35 for you at once, but recruit 5 and you'll be lucky to see 2 upgrade in a day.
 
i like the huge amount of low tier troops in most armies, and it is right with history as well.
 
i like the huge amount of low tier troops in most armies, and it is right with history as well.

But the player will not have a huge amount of low tiered troops, that's the issue. Who wants to play with an army of recruits in any TW game or mod. Nobody?
 
That's not the impression I got from what people asking so far, or originally.

First, if it's like you described I don't see what's the big deal. 5 recruits in a stack of elite units? Just let them be, they'll level up eventually. It's not like having 5 recruit will break an 100+ army of legnionair/paplentine/cartaphact isn't it?

Secondly, the method I described is not meant to "level up 5 dudes". I'm under the impression people want to train en mass to fill up their garrision. So like I said, gather 50 or more recruits, then go bandit hunt, you'll have them all level to tier 3 in like 15min. Use them as garrison, or as reserve.

Also let me remind you that this paradigm is exactly how the trainer skill in Warband worked as well. You don't recruit 5 peasants because you want to train 5 spearman. You recruit 50, and it'll upgrade 15-35 for you at once, but recruit 5 and you'll be lucky to see 2 upgrade in a day.

I agree, in fact, I feel the troops levels up too fast...I get the T2 archers to T5 palatine guards in minutes...and my party was less than 20, before I even finish the Rebuild your clan quest...., now that was active training

by the time I had my own fief and a party of 100+men, I'm upgrading like no end....daily with the passive training + active battles
 
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