It's been bothering me for a while now, why it feels like charges have no impact any more. Well, it's because they don't. In the beta it was too easy to get knocked over by cav (see this post by Noudelle), now it's way too hard. Here are just a few examples.
If you add the fact that cavalry seem unable to hit infantry properly, the charges appear to have no impact. Some middle ground between what I demonstrated and what Noudelle shows would be great.
If you add the fact that cavalry seem unable to hit infantry properly, the charges appear to have no impact. Some middle ground between what I demonstrated and what Noudelle shows would be great.