Open the module.ini and either set display_wp_firearms = 0 to 1 or just erase the whole line.Hydrall said:Also, you still can't put weapon skill points into pistols, which bothers me!
Open the module.ini and either set display_wp_firearms = 0 to 1 or just erase the whole line.Hydrall said:Also, you still can't put weapon skill points into pistols, which bothers me!
gorjak said:Another old bug from the previous version: when I try to tab out of a Qara-Kethem town after talking with the guild master, I get a CTD with an error message about 'enemies killed'.
Comrade Temuzu said:EDIT2.
This happened during a battle, at the beginning of it I was teleported to the other side of the map. I'm guessing this scene was a custom battle scene and there was no spot for the player to spawn at.
AIDS said:Is there something that causes population in villages to suddenly drop unexpectedly? I had about 18,000 men living in Teng Tsu, but then it suddenly went down to about 3,000 one day, and just now it dropped to 432. It's costing me money
Jacobhinds said:To make the distant mountains work, I had to increase the "far clipping plane" which is basically the draw distance. In some engines this decreases the accuracy of the "depth buffer" which is a per-frame snapshot of the distance each pixel is from the camera. The water uses this to appear transparent, and to fade from deep water to shallow water, but with the depth buffer stretched between 0 and the new "far clipping plane", the water begins fading at much shallower depths than before.
Go to module.ini and lower the far_plane_distance value. This may make some of the mountains clip with the draw distance.
Ah, ok. Famine did kill about 2,000 before I build new farmland, the rest must have left because various Gathan lords have been trying to raid every single day since I got the fief. Maybe you could add a little notification, like the one you have for famine, "X amount of people in Teng Tsu have relocated due to poor living conditions" or something like that.Jacobhinds said:There are a number of reasons why this could happen. If your villages are looted they lose a lot of people, if they aren't prosperous then people migrate into the town or castle, and if there isn't enough food people starve. I do need to tone down the effects though.
Jacobhinds said:MAP HOTFIX
To fix the campaign map, download this map.txt file and overwrite the one in the mod folder.
[Link]