That is because of a script error that is yet to be fixed, the script error floods the chat when reinforcements arrive and there is so much of them at once it can take forever to clear. I suggest that you restart the module every time this happens, although time consuming, is the best way to solve this problem.VoltairyanMystopia said:My reports have stopped flowing. (Casualty, shot difficulty, "Press tab to end battle," etc.)
I thought it might have been overloaded, but it's been over an hour and still no sign of them.
Everything's showing up fine in the game log, it's just not on-screen.
And towns that contain buildings that look similar with the design of that timeframe.Keryyn said:The most difficult will be to make fine replacement for castle sieges, make it like actual 18c - 19c fortresses.