If you've ever played a Total War game, you know that you can't keep your troops in the front lines forever and expect them to be as able as fresh reserves. This mod takes that idea of stamina and adds it into Bannerlord, making combats more difficult and tactical!
Do you keep your best infantry in the front line even though they're exhausted, or do you swap in a unit of inexperienced troops you've been holding in reserve?
A new wave of reinforcements has just arrived for both sides, and with BattleStamina, these fresh bodies will have an large impact on the ongoing battle.
In an effort to give the player more strategic and tactical decisions, I have created a mod that will add a stamina value to each character. This value decreases when the character attacks, blocks, receives damage, and so on. As stamina decreases, the character will attack slower (and eventually move slower), making them much less able in combat than a fresh unit.
If taken out of combat, a unit can slowly replenish stamina over time, allowing an observant commander to micro-manage his soldiers and reap the benefits.
The mod is currently in its early stages, but there are many features planned, including:
Do you keep your best infantry in the front line even though they're exhausted, or do you swap in a unit of inexperienced troops you've been holding in reserve?
A new wave of reinforcements has just arrived for both sides, and with BattleStamina, these fresh bodies will have an large impact on the ongoing battle.
In an effort to give the player more strategic and tactical decisions, I have created a mod that will add a stamina value to each character. This value decreases when the character attacks, blocks, receives damage, and so on. As stamina decreases, the character will attack slower (and eventually move slower), making them much less able in combat than a fresh unit.
If taken out of combat, a unit can slowly replenish stamina over time, allowing an observant commander to micro-manage his soldiers and reap the benefits.
The mod is currently in its early stages, but there are many features planned, including:
- Stamina reduces ranged weapon speed (draw/reload/throwing speed)
User config for personalized Stamina calculation (XML/in-game)Implemented!- Stamina reduces movement speed
Stamina regenerates through rest (during combat, not moving/attacking)(Sorta) Implemented!Lose stamina from blockingImplemented!- Lost stamina from moving/running
- Stamina damage lingers and recovers over time, like health
- Custom UI elements to track player's stamina
- UI indicator over allied troops models that show their relative stamina level (shown when giving orders)